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glsl
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meson: add idep_mesautil to components using simple_mtx.h
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2020-11-24 18:13:07 -08:00 |
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nir
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nir/lower_io: Support shader_call_data in vars_to_explicit_types
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2020-11-25 05:37:09 +00:00 |
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spirv
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spirv: Emit nir_jump_halt after TerminateRay or IgnoreIntersection
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2020-11-25 05:37:09 +00:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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Android.mk
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Android.nir.gen.mk
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android: fix SPIR-V -> NIR build
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2020-10-12 22:26:05 +00:00 |
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Android.nir.mk
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.h
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glsl: Fix -Wshadow warning
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2020-11-16 08:49:18 +00:00 |
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Makefile.sources
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panfrost/util: Move nir_undef_to_zero into core nir and add 'lower'
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2020-11-18 04:05:37 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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nir_types.h
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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SConscript
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SConscript.glsl
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util: Move xxd.py to util
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2020-10-07 21:52:04 +00:00 |
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SConscript.nir
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SConscript.spirv
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scons: fix SPIR-V -> NIR build
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2020-10-13 16:53:10 +01:00 |
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shader_enums.c
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spirv,nir: Add support for ray-tracing built-ins
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2020-11-05 23:36:46 +00:00 |
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shader_enums.h
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compiler: add SYSTEM_BIT_FRONT_FACE
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2020-11-10 15:37:07 +00:00 |
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shader_info.h
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compiler/spirv: Handle the LocalSizeHint execution modes
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2020-11-18 04:05:37 +00:00 |