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kernel
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vc4: Make sure to emit a tile coordinates between two MSAA loads.
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2018-08-07 17:00:22 -07:00 |
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.dir-locals.el
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.editorconfig
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Android.mk
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drm-uapi: use local files, not system libdrm
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2019-02-14 11:20:00 +00:00 |
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Makefile.sources
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broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.
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2017-08-15 13:23:54 -07:00 |
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meson.build
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vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.
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2019-04-26 15:02:03 -07:00 |
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vc4_blit.c
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broadcom/vc4: Expand width of dst surface
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2019-09-03 08:47:43 +02:00 |
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vc4_bufmgr.c
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util: use standard name for sprintf()
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2019-07-19 22:39:38 +01:00 |
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vc4_bufmgr.h
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vc4: Drop the winsys_stride relayout in the simluator
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2018-11-01 14:34:02 -07:00 |
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vc4_cl.c
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broadcom/vc4: Use a single-entry cached last_hindex value.
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2017-12-01 15:37:28 -08:00 |
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vc4_cl.h
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broadcom/vc4: Simplify the relocation handling for index buffers.
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2017-12-01 15:37:28 -08:00 |
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vc4_cl_dump.c
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v3d: Add a separate flag for CLIF ABI output versus human-readable CLs.
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2018-07-30 14:29:01 -07:00 |
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vc4_cl_dump.h
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vc4: Start using XML unpack functions in CL dump.
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2017-06-30 12:25:45 -07:00 |
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vc4_context.c
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vc4: Wire up core pipe_debug_callback
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2018-12-20 11:31:19 -08:00 |
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vc4_context.h
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vc4: Upload CS/VS UBO uniforms together.
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2019-04-10 11:45:30 -07:00 |
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vc4_draw.c
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u_blitter: add a msaa parameter to util_blitter_clear
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2019-07-23 14:42:20 -04:00 |
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vc4_emit.c
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broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.
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2017-07-25 14:44:52 -07:00 |
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vc4_fence.c
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gallium: switch boolean -> bool at the interface definitions
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2019-07-22 22:13:51 -04:00 |
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vc4_formats.c
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vc4: Add support for 5551 textures.
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2017-10-10 09:31:29 -07:00 |
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vc4_job.c
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vc4: Use _mesa_hash_table_remove_key() where appropriate.
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2019-04-26 12:42:30 -07:00 |
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vc4_nir_lower_blend.c
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nir: add bit_size parameter to system values with multiple allowed bit sizes
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2019-01-21 00:17:18 +01:00 |
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vc4_nir_lower_io.c
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vc4: Don't forget to set the range when scalarizing our uniforms.
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2019-04-10 11:45:30 -07:00 |
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vc4_nir_lower_txf_ms.c
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vc4: Convert vc4_nir_lower_txf_ms to nir_shader_lower_instructions().
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2019-07-18 11:28:56 -07:00 |
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vc4_opt_algebraic.c
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vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
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2016-11-29 08:38:59 -08:00 |
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vc4_opt_coalesce_ff_writes.c
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vc4: Coalesce into TLB writes as well as VPM/tex.
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2017-01-28 19:35:20 -08:00 |
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vc4_opt_constant_folding.c
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vc4_opt_copy_propagation.c
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vc4_opt_dead_code.c
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vc4_opt_peephole_sf.c
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vc4_opt_small_immediates.c
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vc4: Avoid emitting small immediates for UBO indirect load address guards.
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2017-02-10 14:17:04 -08:00 |
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vc4_opt_vpm.c
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vc4: Split optimizing VPM writes from VPM reads.
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2016-11-29 08:38:59 -08:00 |
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vc4_program.c
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vc4: do not report alpha-test as supported
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2019-10-17 10:41:36 +02:00 |
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vc4_qir.c
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vc4: Extend dumping of uniforms in QIR and in the command stream.
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2018-08-07 17:00:22 -07:00 |
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vc4_qir.h
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vc4: Upload CS/VS UBO uniforms together.
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2019-04-10 11:45:30 -07:00 |
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vc4_qir_emit_uniform_stream_resets.c
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vc4: Add support for coalescing ALU ops into tex_[srtb] MOVs.
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2016-11-29 08:52:50 -08:00 |
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vc4_qir_live_variables.c
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util: use C99 declaration in the for-loop hash_table_foreach() macro
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2018-10-25 12:43:18 +01:00 |
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vc4_qir_lower_uniforms.c
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util: use C99 declaration in the for-loop hash_table_foreach() macro
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2018-10-25 12:43:18 +01:00 |
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vc4_qir_schedule.c
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v3d: Use the DAG datastructure for QPU instruction scheduling.
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2019-03-11 13:14:32 -07:00 |
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vc4_qir_validate.c
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vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
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2016-11-29 08:38:59 -08:00 |
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vc4_qpu.c
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vc4: Allow merging instructions with SF set where the other writes NOP.
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2016-11-30 19:58:09 -08:00 |
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vc4_qpu.h
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vc4_qpu_defines.h
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vc4_qpu_disasm.c
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vc4: Fix stray "." on no-op MUL packs.
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2016-11-30 19:58:09 -08:00 |
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vc4_qpu_emit.c
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tree-wide: replace MAYBE_UNUSED with ASSERTED
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2019-07-31 09:41:05 +01:00 |
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vc4_qpu_schedule.c
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vc4: Switch the post-RA scheduler over to the DAG datastructure.
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2019-03-11 13:14:37 -07:00 |
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vc4_qpu_validate.c
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vc4: prepare for p_compiler.h dependency removal
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2019-08-09 22:59:43 +03:00 |
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vc4_query.c
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gallium: switch boolean -> bool at the interface definitions
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2019-07-22 22:13:51 -04:00 |
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vc4_register_allocate.c
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broadcom/vc4: Use the RA callback to improve register selection's choices.
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2017-07-25 14:55:10 -07:00 |
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vc4_reorder_uniforms.c
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vc4_resource.c
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gallium: switch boolean -> bool at the interface definitions
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2019-07-22 22:13:51 -04:00 |
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vc4_resource.h
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vc4: Switch to using u_transfer_helper for MSAA maps.
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2018-07-13 13:29:29 -07:00 |
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vc4_screen.c
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vc4: do not report alpha-test as supported
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2019-10-17 10:41:36 +02:00 |
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vc4_screen.h
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broadcom/vc4: Native fence fd support
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2018-05-17 16:04:30 +01:00 |
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vc4_simulator.c
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vc4: Use the normal simulator ioctl path for CL submit as well.
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2018-11-02 14:26:38 -07:00 |
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vc4_simulator_validate.h
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vc4: Maintain a separate GEM mapping of BOs in the simulator.
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2018-11-02 14:26:38 -07:00 |
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vc4_state.c
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vc4: Respect a sampler view's first_layer field.
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2018-08-07 17:00:22 -07:00 |
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vc4_tiling.c
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vc4: Handle partial loads/stores of tiled textures.
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2018-08-08 16:45:44 -07:00 |
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vc4_tiling.h
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broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.
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2017-08-15 13:23:54 -07:00 |
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vc4_tiling_lt.c
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vc4: Move the utile load/store functions to a header for reuse by v3d.
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2018-12-19 10:27:26 -08:00 |
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vc4_tiling_lt_neon.c
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vc4: Move the utile load/store functions to a header for reuse by v3d.
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2018-12-19 10:27:26 -08:00 |
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vc4_uniforms.c
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vc4: Upload CS/VS UBO uniforms together.
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2019-04-10 11:45:30 -07:00 |