Find a file
Danylo Piliaiev a76fcebfc0 tu: Fix dynamic state not always being emitted
We precompile static state and count it as dynamic, so we have to
manually clear bitset that tells which dynamic state is set, in order to
make sure that future dynamic state will be emitted. The issue is that
framework remembers only a past REAL dynamic state and compares a new
dynamic state against it, and not against our static state masquaraded
as dynamic.

Example:
 - Set dynamic state S with value A
 - Bind pipeline with dynamic state S
 - Draw
 - Bind pipeline with static state S with value B
 - Draw
 - Set dynamic state S with value A
 - Bind pipeline with dynamic state S
 - Draw

Previously, at the last draw the dynamic state S was not dirty and
current dynamic state was equal to the past dynamic state, so
it was not emitted, while GPU used value B from static pipeline.

This fix, at the point of static pipeline binding, clears the
bitset which tells that dynamic state S was previously set.
This forces the next dynamic state to be re-emitted.

Fixes broken rendering in Arma 3, and probably some other
games running through DXVK.

Fixes: 97da0a7734
("tu: Rewrite to use common Vulkan dynamic state")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27961>
2024-03-06 20:57:35 +00:00
.ci-farms ci: re-enable Collabora farm after maintenance 2024-03-04 11:40:35 +01:00
.ci-farms-disabled ci: re-enable Collabora farm after maintenance 2024-03-04 11:40:35 +01:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci ci/lavapipe: fold DEQP_VER: vk and drop .deqp-test-vk 2024-03-06 08:54:11 +00:00
android android: Use system = 'android' in crossfile 2024-02-19 08:42:26 +00:00
bin ci_run_n_monitor: read job logs as utf-8 2024-02-29 14:17:02 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Document lavapipe ray tracing features 2024-03-06 16:34:26 +00:00
include intel/dev: update DG2 device names 2024-03-06 11:23:02 +00:00
src tu: Fix dynamic state not always being emitted 2024-03-06 20:57:35 +00:00
subprojects meson: upgrade zlib wrap to 1.3.1 2024-02-06 19:22:53 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include teflon: Initial commit 2024-01-24 10:02:10 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: Add .venv folder 2024-01-24 10:53:14 +00:00
.gitlab-ci.yml ci: reduce maximum image tags length from 30 to 20 2024-02-01 22:10:09 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: update Imagination maintainers 2024-01-19 10:26:15 +00:00
meson.build meson,windows: Use relative paths in Vulkan ICD manifest files 2024-03-01 20:09:59 +00:00
meson_options.txt meson: Rename nouveau-experimental to nouveau and build by default on x86 2024-02-28 19:58:28 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 24.1 2024-01-11 11:05:47 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.