mesa/src/broadcom/drm-shim
David Heidelberg 68215332a8 build: pass licensing information in SPDX form
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29972>
2024-06-29 12:42:49 -07:00
..
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
README.md
v3d_noop.c v3d/drm-shim: emulate a rpi4 instead of a rpi3 2024-06-07 20:28:44 +00:00
vc4_noop.c vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00

v3d_noop backend

This implements the minimum of v3d in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.

Export MESA_LOADER_DRIVER_OVERRIDE=v3d LD_PRELOAD=$prefix/lib/libv3d_noop_drm_shim.so. This will be a V3D 4.2 device.

vc4_noop backend

This implements the minimum of vc4 in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.

Export MESA_LOADER_DRIVER_OVERRIDE=vc4 LD_PRELOAD=$prefix/lib/libvc4_noop_drm_shim.so. This will be a VC4 2.1 device.