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Shows performance improvement on aztec/aztec_high fps_avg helped: gl_aztec.trace: 6.37 -> 6.45 (1.26%) fps_avg helped: gl_aztec_high.trace: 4.29 -> 4.33 (0.93%) And a significant instruction count reduction in the affected shaders. But some shaders show a huge reduction. gles_aztec/274.shader_test MESA_SHADER_COMPUTE: 1375 -> 1196 (-13.02%) gles_aztec_high/499.shader_test MESA_SHADER_COMPUTE: 1375 -> 1196 (-13.02%) master-of-orion/1253.shader_test MESA_SHADER_FRAGMENT: 305 -> 262 (-14.10%) blender/7.shader_test MESA_SHADER_FRAGMENT: 12389 -> 10455 (-15.61%) master-of-orion/1256.shader_test MESA_SHADER_VERTEX: 170 -> 131 (-22.94%) total instructions in shared programs: 14679696 -> 14675496 (-0.03%) instructions in affected programs: 196683 -> 192483 (-2.14%) helped: 430 HURT: 8 Instructions are helped. total uniforms in shared programs: 6775582 -> 6775495 (<.01%) uniforms in affected programs: 21155 -> 21068 (-0.41%) helped: 48 HURT: 2 Uniforms are helped. total max-temps in shared programs: 2709673 -> 2709710 (<.01%) max-temps in affected programs: 403 -> 440 (9.18%) helped: 2 HURT: 16 Max-temps are HURT. Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38642> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.