mesa/src
Ilia Mirkin a642ec0551 nvc0/ir: LOAD's can't be used for shader inputs
We forgot to convert to VFETCH in case of indirect access. Fix that.

This avoids crashes on the new gs-input-array-vec4-index-rd and
vs-output-array-vec4-index-wr-before-gs but they still fail.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 217301843a)
2015-06-03 11:50:43 +01:00
..
egl egl/main: fix EGL_KHR_get_all_proc_addresses 2015-05-20 22:14:52 +01:00
gallium nvc0/ir: LOAD's can't be used for shader inputs 2015-06-03 11:50:43 +01:00
gbm gbm: Define _DEFAULT_SOURCE to avoid warning 2015-01-16 21:54:54 -08:00
getopt
glsl glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow 2015-04-22 16:17:10 +01:00
glx glx/dri3: Add additional check for gpu offloading case 2015-05-20 22:05:38 +01:00
gtest gtest: Add headers to distribution. 2014-12-12 12:11:46 -08:00
hgl hgl: traverse add-on entries 2014-12-10 14:01:01 +00:00
loader android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS 2015-04-22 16:15:50 +01:00
mapi dist: add the VG depedencies into the tarball 2015-04-12 22:18:30 +01:00
mesa darwin: Fix install name of libOSMesa 2015-05-20 22:16:48 +01:00
util android: add $(mesa_top)/src include to the whole of mesa 2015-04-22 16:16:00 +01:00
Makefile.am automake: add missing egl files to the tarball 2015-03-25 21:04:19 +00:00
SConscript egl: Fix non-dri SCons builds re #87657 2014-12-25 10:34:49 -05:00