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This made for an unfortunately large amount of work since we were using it fairly heavily internally. However, gl_shader_stage does basically the same things, so it's not too bad. |
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| .. | ||
| vk_ext_khr_device_swapchain.h | ||
| vk_ext_khr_swapchain.h | ||
| vk_platform.h | ||
| vulkan-0.170.2.h | ||
| vulkan-0.210.0.h | ||
| vulkan.h | ||
| vulkan_intel.h | ||