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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
If the slice configuration from the app is not valid, we can override it by falling back to the FIXED slices mode. This fixes Steam Game Recording in HEVC because it does stuff like send num_ctu_in_slice = 3600 for a single slice 2560x1444 encoding (it seems like it's assuming 32x32 CTBs). Closes: https://gitlab.freedesktop.org/mesa/mesa/-/work_items/15526 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/work_items/15454 Cc: mesa-stable Signed-off-by: Benjamin Cheng <benjamin.cheng@amd.com> Reviewed-by: David Rosca <david.rosca@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41832> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.