mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-06-04 17:28:19 +02:00
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41295>
263 lines
7.9 KiB
C++
263 lines
7.9 KiB
C++
/*
|
|
* Mesa 3-D graphics library
|
|
*
|
|
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
|
|
* Copyright (C) 2018-2019 Intel Corporation
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#ifndef _HALF_FLOAT_H_
|
|
#define _HALF_FLOAT_H_
|
|
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include "util/detect_arch.h"
|
|
#include "util/detect_cc.h"
|
|
#include "util/u_cpu_detect.h"
|
|
#include "util/u_math.h"
|
|
|
|
#if DETECT_ARCH_X86_64
|
|
#include <xmmintrin.h>
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#define FP16_ONE ((uint16_t) 0x3c00)
|
|
#define FP16_ZERO ((uint16_t) 0)
|
|
#define FP16_MAX_F 65504.0
|
|
|
|
uint16_t _mesa_float_to_half_slow(float val);
|
|
float _mesa_half_to_float_slow(uint16_t val);
|
|
uint16_t _mesa_uint16_div_64k_to_half(uint16_t v);
|
|
|
|
/*
|
|
* _mesa_float_to_float16_rtz_slow is no more than a wrapper to the counterpart
|
|
* softfloat.h call. Still, softfloat.h conversion API is meant to be kept
|
|
* private. In other words, only use the API published here, instead of
|
|
* calling directly the softfloat.h one.
|
|
*/
|
|
uint16_t _mesa_float_to_float16_rtz_slow(float val);
|
|
|
|
static inline uint16_t
|
|
_mesa_float_to_half(float val)
|
|
{
|
|
#if DETECT_ARCH_X86_64 && DETECT_CC_GCC
|
|
if (util_get_cpu_caps()->has_f16c) {
|
|
__m128 in = {val};
|
|
__m128i out;
|
|
|
|
/* $0 = round to nearest */
|
|
__asm volatile("vcvtps2ph $0, %1, %0" : "=v"(out) : "v"(in));
|
|
return out[0];
|
|
}
|
|
#endif
|
|
return _mesa_float_to_half_slow(val);
|
|
}
|
|
|
|
static inline float
|
|
_mesa_half_to_float(uint16_t val)
|
|
{
|
|
#if DETECT_ARCH_X86_64 && DETECT_CC_GCC
|
|
if (util_get_cpu_caps()->has_f16c) {
|
|
__m128i in = {val};
|
|
__m128 out;
|
|
|
|
__asm volatile("vcvtph2ps %1, %0" : "=v"(out) : "v"(in));
|
|
return out[0];
|
|
}
|
|
#elif DETECT_ARCH_AARCH64 && DETECT_CC_GCC
|
|
float result;
|
|
uint16_t in = val;
|
|
|
|
__asm volatile(
|
|
"fcvt %s0, %h1\n"
|
|
: "=w"(result)
|
|
: "w"(in)
|
|
);
|
|
return result;
|
|
#endif
|
|
return _mesa_half_to_float_slow(val);
|
|
}
|
|
|
|
static inline uint16_t
|
|
_mesa_float_to_float16_rtz(float val)
|
|
{
|
|
#if DETECT_ARCH_X86_64 && DETECT_CC_GCC
|
|
if (util_get_cpu_caps()->has_f16c) {
|
|
__m128 in = {val};
|
|
__m128i out;
|
|
|
|
/* $3 = round towards zero (truncate) */
|
|
__asm volatile("vcvtps2ph $3, %1, %0" : "=v"(out) : "v"(in));
|
|
return out[0];
|
|
}
|
|
#endif
|
|
return _mesa_float_to_float16_rtz_slow(val);
|
|
}
|
|
|
|
uint16_t _mesa_float_to_float16_ru(float val);
|
|
uint16_t _mesa_float_to_float16_rd(float val);
|
|
|
|
static inline uint16_t
|
|
_mesa_float_to_float16_rtne(float val)
|
|
{
|
|
return _mesa_float_to_half(val);
|
|
}
|
|
|
|
static inline bool
|
|
_mesa_half_is_negative(uint16_t h)
|
|
{
|
|
return !!(h & 0x8000);
|
|
}
|
|
|
|
static inline bool
|
|
_mesa_float_is_half(double val)
|
|
{
|
|
/* val parameter is double to prevent implicit double->float cast. We have
|
|
* to cast to float because that's what _mesa_float_to_half expects and we
|
|
* don't have any readily available _double_to_half function. This may
|
|
* introduce double-rounding errors, however this is ok because the final
|
|
* check is done at double precision, any rounding will fail to produce the
|
|
* original value.
|
|
*/
|
|
uint16_t fp16_val = _mesa_float_to_half((float) val);
|
|
bool is_denorm = (fp16_val & 0x7fff) != 0 && (fp16_val & 0x7fff) <= 0x3ff;
|
|
return val == (double) _mesa_half_to_float(fp16_val) && !is_denorm;
|
|
}
|
|
|
|
/** Returns a "reduced" double, suitable for conversion to f16
|
|
*
|
|
* RTNE is tricky to get right through a double conversion. To work around
|
|
* this, we do a little fixup of the fp64 value first.
|
|
*
|
|
* For a 64-bit float, the mantissa bits are as follows:
|
|
*
|
|
* HHHHHHHHHHHLTFFFFFFFFF FFFDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
|
|
* | |
|
|
* +------- bottom 32 bits -------+
|
|
*
|
|
* Where:
|
|
* - D are only used for fp64
|
|
* - T and F are used for fp64 and fp32
|
|
* - H and L are used for fp64, fp32, and fp16
|
|
* - L denotes the low bit of the fp16 mantissa
|
|
* - T is the tie bit
|
|
*
|
|
* The RTNE tie-breaking rules for fp64 -> fp16 can then be described as
|
|
* follows:
|
|
*
|
|
* - If any F or D bit is non-zero:
|
|
* - If T == 1, round up
|
|
* - If T == 0, round down
|
|
* - If all F and D bits are zero:
|
|
* - If T == 0, it's already fp16, do nothing
|
|
* - If T != 0 and L == 0, round down
|
|
* - If T != 0 and L != 0, round up
|
|
*
|
|
* What's important here is that the only way the F or D bits fit into the
|
|
* algorithm is if any are zero or none are zero. So we will get the same
|
|
* result if we take all of the bits in the low dword, or them together, and
|
|
* then or that into the low F bits of the high dword. The result of "all F
|
|
* and D bits are zero" will be the same. We can also zero the low dword
|
|
* without affecting the final result. Doing this accomplishes two useful
|
|
* things:
|
|
*
|
|
* 1. The resulting fp64 value is exactly representable as fp32 so we don't
|
|
* have to care about the rounding of the fp64 -> fp32 conversion.
|
|
*
|
|
* 2. The fp32 -> fp16 conversion will round exactly the same as a full
|
|
* fp64 -> fp16 conversion on the original data since it now takes all of
|
|
* the D bits into account as well as the F bits.
|
|
*
|
|
* It's also correct for NaN/INF since those are delineated by the entire
|
|
* mantissa being either zero or non-zero. For denorms, anything that might
|
|
* be a denorm in fp32 or fp64 will have a sufficiently negative exponent that
|
|
* it will flush to zero when converted to fp16, regardless of what we do
|
|
* here.
|
|
*
|
|
* This same trick works for all the rounding modes. Even though the actual
|
|
* rounding logic is a bit different, they all treat the F and D bits together
|
|
* based on "all F and D bits are zero" or not.
|
|
*/
|
|
static inline float
|
|
_mesa_reduce_double_for_f16(double val)
|
|
{
|
|
union di d;
|
|
d.d = val;
|
|
const uint32_t u_low = (uint32_t)d.ui;
|
|
d.ui &= 0xffffffff00000000ull;
|
|
if (u_low)
|
|
d.ui |= (1ull << 32);
|
|
return (float)d.d;
|
|
}
|
|
|
|
static inline uint16_t
|
|
_mesa_double_to_float16_rtne(double val)
|
|
{
|
|
return _mesa_float_to_float16_rtne(_mesa_reduce_double_for_f16(val));
|
|
}
|
|
|
|
static inline uint16_t
|
|
_mesa_double_to_float16_rtz(double val)
|
|
{
|
|
return _mesa_float_to_float16_rtz(_mesa_reduce_double_for_f16(val));
|
|
}
|
|
|
|
static inline uint16_t
|
|
_mesa_double_to_float16_ru(double val)
|
|
{
|
|
return _mesa_float_to_float16_ru(_mesa_reduce_double_for_f16(val));
|
|
}
|
|
|
|
static inline uint16_t
|
|
_mesa_double_to_float16_rd(double val)
|
|
{
|
|
return _mesa_float_to_float16_rd(_mesa_reduce_double_for_f16(val));
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
|
|
namespace mesa
|
|
{
|
|
|
|
/* Helper class for disambiguating fp16 from uint16_t in C++ overloads */
|
|
|
|
struct float16_t {
|
|
uint16_t bits;
|
|
float16_t(float f) : bits(_mesa_float_to_float16_rtne(f)) {}
|
|
float16_t(double d) : bits(_mesa_double_to_float16_rtne(d)) {}
|
|
float16_t(uint16_t raw_bits) : bits(raw_bits) {}
|
|
static float16_t one() { return float16_t(FP16_ONE); }
|
|
static float16_t zero() { return float16_t(FP16_ZERO); }
|
|
};
|
|
|
|
} /* namespace mesa */
|
|
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
} /* extern C */
|
|
#endif
|
|
|
|
#endif /* _HALF_FLOAT_H_ */
|