Find a file
Alyssa Rosenzweig a51c3f638b asahi: Pass layer stride in pixels, not elements
We do all the math in pixels and only multiply by the sample count at the end,
meaning the layer stride needs to be in terms of pixels (not samples) for
correct addressing of multisample array images in our texture lowering. This is
particularly used for lowering the multisample array stores we get from eMRT
with multisampled layered framebuffers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24847>
2023-08-23 15:06:55 +00:00
.ci-farms Revert "ci: disable Collabora's LAVA lab for maintance" 2023-08-14 14:32:34 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's LAVA lab for maintance" 2023-08-14 14:32:34 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci/deqp: backport fix for dEQP-EGL.functional.wide_color.*_888_colorspace_* 2023-08-22 18:12:08 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin bin: Update spirv sources 2023-08-18 16:57:22 +00:00
build-support
docs asahi: Advertise OpenGL ES 3.1! 2023-08-23 15:06:55 +00:00
include include: Fix the PFN declarations to be pointers as they should 2023-08-19 01:08:29 +00:00
src asahi: Pass layer stride in pixels, not elements 2023-08-23 15:06:55 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs git-blame-ignore-revs: add pvr formatting commit 2023-08-09 18:23:31 +00:00
.gitattributes
.gitignore
.gitlab-ci.yml ci: remove LAVA prefix from variables which can be used also elsewhere 2023-08-17 13:25:46 +00:00
.graphqlrc.yml
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build util/perf: Add gpuvis integration. 2023-08-19 23:09:45 +02:00
meson_options.txt util/perf: Add gpuvis integration. 2023-08-19 23:09:45 +02:00
README.rst
VERSION VERSION: bump to 23.3.0-devel 2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.