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In release builds, the assertion checking whether spilling failed isn't evaluated, which can result in shader compilation continuing despite this. Signed-off-by: Simon Perretta <simon.perretta@imgtec.com> Reviewed-by: Karmjit Mahil <karmjit.mahil@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37872> |
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| common | ||
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| include | ||
| pco | ||
| vulkan | ||
| .clang-format | ||
| .dir-locals.el | ||
| .editorconfig | ||
| meson.build | ||