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On EGL 1.4, one had to check for the existence of EGL_EXT_platform_base before querying the eglGetPlatformDisplayEXT() and eglCreatePlatformWindowSurfaceEXT() symbols, to then use them if the EGL_EXT_platform_* extension for the given platform was exposed. Since EGL 1.5, the platform functionality was made core, which means we can obtain the symbols unconditionally, but we can't know the EGL version before having created a display, at which point we've already done a platform selection by passing an EGLNativeDisplay. The EGL_KHR_platform_* extensions thus are used by clients to know whether it's safe or not to dlsym() the EGL 1.5 symbols. This commit adds those extensions when the given platform is enabled. Acked-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5052> |
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| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.