..
glsl
glsl/lower_output_reads: bail early in tessellation control shaders
2016-11-21 08:21:41 +01:00
nir
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program
2016-11-19 15:45:46 +11:00
spirv
nir/spirv: Fix handling of gl_PrimitiveId
2016-11-16 20:07:23 -08:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.glsl.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
compiler: android: flesh out nir into separate makefile
2016-04-11 19:08:23 +01:00
Android.nir.mk
android: add SPIRV_FILES to libmesa_nir
2016-11-11 07:59:29 +02:00
builtin_type_macros.h
glsl: add subpass image type (v2)
2016-09-16 15:16:31 +10:00
glsl_types.cpp
glsl: Fix reading of uninitialized memory
2016-10-31 11:53:38 +01:00
glsl_types.h
glsl: initialize glsl_struct_field properly
2016-10-31 11:53:38 +01:00
Makefile.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.glsl.am
util: import cache.c/h from glsl
2016-11-15 20:22:28 +01:00
Makefile.nir.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.sources
util: import cache.c/h from glsl
2016-11-15 20:22:28 +01:00
nir_types.cpp
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 12:30:26 -08:00
nir_types.h
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 12:30:26 -08:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
compiler: add printable values for cull distance varyings.
2016-10-04 10:15:23 +10:00
shader_enums.h
mesa/compiler: move MAX_VARYING to shader_enums.h
2016-11-11 09:17:07 +11:00
shader_info.h
compiler: Store the clip/cull distance array sizes in shader_info.
2016-11-19 12:30:25 -08:00