mesa/src/mapi/glapi/gen/ARB_sample_shading.xml
Anuj Phogat 77b440e42d mesa: Add new functions and enums required by GL_ARB_sample_shading
New functions added by GL_ARB_sample_shading:
glMinSampleShadingARB()

New enums:
GL_SAMPLE_SHADING_ARB
GL_MIN_SAMPLE_SHADING_VALUE_ARB

V2: Update comments.
    Create new GL4x.xml.
    Remove redundant code in get.c.
    Update the API_XML list in Makefile.am.
    Add extra_gl40_ARB_sample_shading predicate to get.c.

V3:
   Fix make check failure.
   Add checks for desktop GL.
   Use GLfloat in place of GLclampf in glMinSampleShading().
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ken Graunke <kenneth@whitecape.org>
2013-11-01 16:01:47 -07:00

19 lines
478 B
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_sample_shading" number="70">
<enum name="SAMPLE_SHADING_ARB" value="0x8C36"/>
<enum name="MIN_SAMPLE_SHADING_VALUE_ARB" value="0x8C37"/>
<function name="MinSampleShadingARB" alias="MinSampleShading">
<param name="value" type="GLfloat"/>
</function>
</category>
</OpenGLAPI>