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make sure we can fold the f2f away. alternatively f2fmp would work here but details. elden ring: Totals from 137 (4.27% of 3206) affected shaders: Instrs: 485455 -> 484904 (-0.11%) CodeSize: 3218638 -> 3215338 (-0.10%) ALU: 308071 -> 307520 (-0.18%) FSCIB: 308071 -> 307520 (-0.18%) Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35909> |
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| clc | ||
| glsl | ||
| isaspec | ||
| libcl | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||