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Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23879>
175 lines
4.3 KiB
C
175 lines
4.3 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file glapi_getproc.c
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*
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* Code for implementing glXGetProcAddress(), etc.
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* This was originally in glapi.c but refactored out.
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*/
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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#include "glapi/glapi_priv.h"
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#include "glapitable.h"
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/**********************************************************************
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* Static function management.
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*/
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#if !defined(DISPATCH_FUNCTION_SIZE)
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# define NEED_FUNCTION_POINTER
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#endif
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#include "glprocs.h"
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/**
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* Search the table of static entrypoint functions for the named function
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* and return the corresponding glprocs_table_t entry.
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*/
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static const glprocs_table_t *
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get_static_proc(const char *n)
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{
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GLuint i;
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for (i = 0; static_functions[i].Name_offset >= 0; i++) {
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const char *testName = gl_string_table + static_functions[i].Name_offset;
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if (strcmp(testName, n) == 0)
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{
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return &static_functions[i];
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}
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}
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return NULL;
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}
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/**
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* Return dispatch table offset of the named static (built-in) function.
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* Return -1 if function not found.
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*/
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static GLint
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get_static_proc_offset(const char *funcName)
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{
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const glprocs_table_t *const f = get_static_proc(funcName);
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if (f == NULL) {
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return -1;
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}
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return f->Offset;
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}
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/**********************************************************************
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* Extension function management.
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*/
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/**
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* Initializes the glapi relocs table, and returns the offset of the given
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* function in the dispatch table.
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*/
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int
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_glapi_add_dispatch(const char *funcName)
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{
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init_glapi_relocs_once();
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return get_static_proc_offset(funcName);
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}
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/**
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* Return offset of entrypoint for named function within dispatch table.
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*/
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GLint
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_glapi_get_proc_offset(const char *funcName)
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{
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/* search static functions */
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return get_static_proc_offset(funcName);
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}
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/**
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* Return dispatch function address for the named static (built-in) function.
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* Return NULL if function not found.
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*/
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_glapi_proc
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_glapi_get_proc_address(const char *funcName)
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{
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init_glapi_relocs_once();
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if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
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return NULL;
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const glprocs_table_t *const f = get_static_proc(funcName);
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if (f == NULL) {
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return NULL;
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}
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#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
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return (f->Address == NULL)
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? get_entrypoint_address(f->Offset)
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: f->Address;
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#elif defined(DISPATCH_FUNCTION_SIZE)
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return get_entrypoint_address(f->Offset);
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#else
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return f->Address;
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#endif
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}
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/**
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* Return the name of the function at the given dispatch offset.
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* This is only intended for debugging.
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*/
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const char *
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_glapi_get_proc_name(GLuint offset)
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{
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GLuint i;
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for (i = 0; static_functions[i].Name_offset >= 0; i++) {
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if (static_functions[i].Offset == offset) {
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return gl_string_table + static_functions[i].Name_offset;
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}
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}
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return NULL;
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}
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/**********************************************************************
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* GL API table functions.
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*/
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/**
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* Return size of dispatch table struct as number of functions (or
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* slots).
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*/
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GLuint
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_glapi_get_dispatch_table_size(void)
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{
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return sizeof(struct _glapi_table) / sizeof(void *);
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}
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