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This turns the early pass into a late pass, which is important because it depends on the shader key and therefore should be called by the driver instead of the compiler preprocessing. It's also simpler this way. The shader key work is waiting for review in another merge request. In the mean time, this patch will let us run blend lowering early for blend shaders on Midgard. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20836> |
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| .. | ||
| lcra.c | ||
| lcra.h | ||
| meson.build | ||
| nir_mod_helpers.c | ||
| pan_collect_varyings.c | ||
| pan_ir.c | ||
| pan_ir.h | ||
| pan_liveness.c | ||
| pan_lower_64bit_intrin.c | ||
| pan_lower_framebuffer.c | ||
| pan_lower_framebuffer.h | ||
| pan_lower_helper_invocation.c | ||
| pan_lower_sample_position.c | ||
| pan_lower_store_component.c | ||
| pan_lower_writeout.c | ||
| pan_lower_xfb.c | ||
| pan_sysval.c | ||