mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-03-12 06:50:32 +01:00
Explain why the driver uses demote instead of an immediate jump to the end of the shader for OpTerminate, noting that the jump approach showed no performance gains. Reference: !38381 Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39703> |
||
|---|---|---|
| .. | ||
| ci | ||
| cle | ||
| clif | ||
| common | ||
| compiler | ||
| drm-shim | ||
| ds | ||
| perfcntrs | ||
| qpu | ||
| simulator | ||
| vulkan | ||
| .editorconfig | ||
| meson.build | ||