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I was about to make the claim to someone that every field in isl_surf is either an enum or has explicit units. Then I looked at isl_surf and discovered this claim was wrong. We should fix that. This commit does a few refactors: * Add _B suffixes to some struct fields * Add _B to some variables and parameters * Rename row_pitch_tiles -> row_pitch_tl Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
781 lines
27 KiB
C
781 lines
27 KiB
C
/*
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* Copyright 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <stdint.h>
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#define __gen_address_type uint64_t
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#define __gen_user_data void
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static uint64_t
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__gen_combine_address(__attribute__((unused)) void *data,
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__attribute__((unused)) void *loc, uint64_t addr,
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uint32_t delta)
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{
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return addr + delta;
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}
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#include "genxml/gen_macros.h"
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#include "genxml/genX_pack.h"
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#include "isl_priv.h"
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_halign[] = {
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[4] = HALIGN4,
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[8] = HALIGN8,
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[16] = HALIGN16,
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};
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#elif GEN_GEN >= 7
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static const uint8_t isl_to_gen_halign[] = {
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[4] = HALIGN_4,
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[8] = HALIGN_8,
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};
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#endif
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_valign[] = {
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[4] = VALIGN4,
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[8] = VALIGN8,
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[16] = VALIGN16,
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};
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#elif GEN_GEN >= 6
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static const uint8_t isl_to_gen_valign[] = {
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[2] = VALIGN_2,
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[4] = VALIGN_4,
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};
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#endif
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_tiling[] = {
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[ISL_TILING_LINEAR] = LINEAR,
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[ISL_TILING_X] = XMAJOR,
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[ISL_TILING_Y0] = YMAJOR,
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[ISL_TILING_Yf] = YMAJOR,
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[ISL_TILING_Ys] = YMAJOR,
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[ISL_TILING_W] = WMAJOR,
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};
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#endif
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#if GEN_GEN >= 7
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static const uint32_t isl_to_gen_multisample_layout[] = {
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[ISL_MSAA_LAYOUT_NONE] = MSFMT_MSS,
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[ISL_MSAA_LAYOUT_INTERLEAVED] = MSFMT_DEPTH_STENCIL,
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[ISL_MSAA_LAYOUT_ARRAY] = MSFMT_MSS,
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};
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#endif
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#if GEN_GEN >= 9
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static const uint32_t isl_to_gen_aux_mode[] = {
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[ISL_AUX_USAGE_NONE] = AUX_NONE,
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[ISL_AUX_USAGE_HIZ] = AUX_HIZ,
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[ISL_AUX_USAGE_MCS] = AUX_CCS_D,
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[ISL_AUX_USAGE_CCS_D] = AUX_CCS_D,
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[ISL_AUX_USAGE_CCS_E] = AUX_CCS_E,
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};
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#elif GEN_GEN >= 8
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static const uint32_t isl_to_gen_aux_mode[] = {
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[ISL_AUX_USAGE_NONE] = AUX_NONE,
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[ISL_AUX_USAGE_HIZ] = AUX_HIZ,
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[ISL_AUX_USAGE_MCS] = AUX_MCS,
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[ISL_AUX_USAGE_CCS_D] = AUX_MCS,
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};
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#endif
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static uint8_t
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get_surftype(enum isl_surf_dim dim, isl_surf_usage_flags_t usage)
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{
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switch (dim) {
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default:
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unreachable("bad isl_surf_dim");
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case ISL_SURF_DIM_1D:
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assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
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return SURFTYPE_1D;
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case ISL_SURF_DIM_2D:
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if ((usage & ISL_SURF_USAGE_CUBE_BIT) &&
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(usage & ISL_SURF_USAGE_TEXTURE_BIT)) {
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/* We need SURFTYPE_CUBE to make cube sampling work */
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return SURFTYPE_CUBE;
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} else {
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/* Everything else (render and storage) treat cubes as plain
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* 2D array textures
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*/
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return SURFTYPE_2D;
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}
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case ISL_SURF_DIM_3D:
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assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
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return SURFTYPE_3D;
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}
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}
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/**
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* Get the horizontal and vertical alignment in the units expected by the
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* hardware. Note that this does NOT give you the actual hardware enum values
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* but an index into the isl_to_gen_[hv]align arrays above.
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*/
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UNUSED static struct isl_extent3d
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get_image_alignment(const struct isl_surf *surf)
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{
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if (GEN_GEN >= 9) {
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if (isl_tiling_is_std_y(surf->tiling) ||
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surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
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/* The hardware ignores the alignment values. Anyway, the surface's
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* true alignment is likely outside the enum range of HALIGN* and
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* VALIGN*.
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*/
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return isl_extent3d(4, 4, 1);
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} else {
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/* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
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* of surface elements (not pixels nor samples). For compressed formats,
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* a "surface element" is defined as a compression block. For example,
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* if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
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* format (ETC2 has a block height of 4), then the vertical alignment is
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* 4 compression blocks or, equivalently, 16 pixels.
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*/
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return isl_surf_get_image_alignment_el(surf);
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}
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} else {
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/* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
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* units of surface samples. For example, if SurfaceVerticalAlignment
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* is VALIGN_4 and the surface is singlesampled, then for any surface
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* format (compressed or not) the vertical alignment is
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* 4 pixels.
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*/
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return isl_surf_get_image_alignment_sa(surf);
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}
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}
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#if GEN_GEN >= 8
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static uint32_t
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get_qpitch(const struct isl_surf *surf)
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{
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switch (surf->dim_layout) {
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default:
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unreachable("Bad isl_surf_dim");
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case ISL_DIM_LAYOUT_GEN4_2D:
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if (GEN_GEN >= 9) {
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if (surf->dim == ISL_SURF_DIM_3D && surf->tiling == ISL_TILING_W) {
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/* This is rather annoying and completely undocumented. It
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* appears that the hardware has a bug (or undocumented feature)
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* regarding stencil buffers most likely related to the way
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* W-tiling is handled as modified Y-tiling. If you bind a 3-D
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* stencil buffer normally, and use texelFetch on it, the z or
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* array index will get implicitly multiplied by 2 for no obvious
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* reason. The fix appears to be to divide qpitch by 2 for
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* W-tiled surfaces.
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*/
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return isl_surf_get_array_pitch_el_rows(surf) / 2;
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} else {
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return isl_surf_get_array_pitch_el_rows(surf);
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}
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} else {
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/* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
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*
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* "This field must be set to an integer multiple of the Surface
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* Vertical Alignment. For compressed textures (BC*, FXT1,
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* ETC*, and EAC* Surface Formats), this field is in units of
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* rows in the uncompressed surface, and must be set to an
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* integer multiple of the vertical alignment parameter "j"
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* defined in the Common Surface Formats section."
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*/
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return isl_surf_get_array_pitch_sa_rows(surf);
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}
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case ISL_DIM_LAYOUT_GEN9_1D:
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/* QPitch is usually expressed as rows of surface elements (where
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* a surface element is an compression block or a single surface
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* sample). Skylake 1D is an outlier.
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*
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* From the Skylake BSpec >> Memory Views >> Common Surface
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* Formats >> Surface Layout and Tiling >> 1D Surfaces:
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*
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* Surface QPitch specifies the distance in pixels between array
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* slices.
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*/
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return isl_surf_get_array_pitch_el(surf);
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case ISL_DIM_LAYOUT_GEN4_3D:
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/* QPitch doesn't make sense for ISL_DIM_LAYOUT_GEN4_3D since it uses a
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* different pitch at each LOD. Also, the QPitch field is ignored for
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* these surfaces. From the Broadwell PRM documentation for QPitch:
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*
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* This field specifies the distance in rows between array slices. It
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* is used only in the following cases:
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* - Surface Array is enabled OR
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* - Number of Mulitsamples is not NUMSAMPLES_1 and Multisampled
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* Surface Storage Format set to MSFMT_MSS OR
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* - Surface Type is SURFTYPE_CUBE
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*
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* None of the three conditions above can possibly apply to a 3D surface
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* so it is safe to just set QPitch to 0.
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*/
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return 0;
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}
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}
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#endif /* GEN_GEN >= 8 */
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void
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isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
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const struct isl_surf_fill_state_info *restrict info)
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{
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struct GENX(RENDER_SURFACE_STATE) s = { 0 };
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s.SurfaceType = get_surftype(info->surf->dim, info->view->usage);
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if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
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assert(isl_format_supports_rendering(dev->info, info->view->format));
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else if (info->view->usage & ISL_SURF_USAGE_TEXTURE_BIT)
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assert(isl_format_supports_sampling(dev->info, info->view->format));
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/* From the Sky Lake PRM Vol. 2d, RENDER_SURFACE_STATE::SurfaceFormat
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*
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* This field cannot be a compressed (BC*, DXT*, FXT*, ETC*, EAC*)
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* format if the Surface Type is SURFTYPE_1D
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*/
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if (info->surf->dim == ISL_SURF_DIM_1D)
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assert(!isl_format_is_compressed(info->view->format));
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if (isl_format_is_compressed(info->surf->format)) {
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/* You're not allowed to make a view of a compressed format with any
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* format other than the surface format. None of the userspace APIs
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* allow for this directly and doing so would mess up a number of
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* surface parameters such as Width, Height, and alignments. Ideally,
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* we'd like to assert that the two formats match. However, we have an
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* S3TC workaround that requires us to do reinterpretation. So assert
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* that they're at least the same bpb and block size.
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*/
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MAYBE_UNUSED const struct isl_format_layout *surf_fmtl =
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isl_format_get_layout(info->surf->format);
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MAYBE_UNUSED const struct isl_format_layout *view_fmtl =
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isl_format_get_layout(info->surf->format);
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assert(surf_fmtl->bpb == view_fmtl->bpb);
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assert(surf_fmtl->bw == view_fmtl->bw);
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assert(surf_fmtl->bh == view_fmtl->bh);
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}
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s.SurfaceFormat = info->view->format;
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#if GEN_GEN <= 5
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s.ColorBufferComponentWriteDisables = info->write_disables;
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#else
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assert(info->write_disables == 0);
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#endif
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#if GEN_IS_HASWELL
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s.IntegerSurfaceFormat =
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isl_format_has_int_channel((enum isl_format) s.SurfaceFormat);
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#endif
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assert(info->surf->logical_level0_px.width > 0 &&
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info->surf->logical_level0_px.height > 0);
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s.Width = info->surf->logical_level0_px.width - 1;
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s.Height = info->surf->logical_level0_px.height - 1;
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/* In the gen6 PRM Volume 1 Part 1: Graphics Core, Section 7.18.3.7.1
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* (Surface Arrays For all surfaces other than separate stencil buffer):
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*
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* "[DevSNB] Errata: Sampler MSAA Qpitch will be 4 greater than the value
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* calculated in the equation above , for every other odd Surface Height
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* starting from 1 i.e. 1,5,9,13"
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*
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* Since this Qpitch errata only impacts the sampler, we have to adjust the
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* input for the rendering surface to achieve the same qpitch. For the
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* affected heights, we increment the height by 1 for the rendering
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* surface.
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*/
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if (GEN_GEN == 6 && (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) &&
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info->surf->samples > 1 &&
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(info->surf->logical_level0_px.height % 4) == 1)
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s.Height++;
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switch (s.SurfaceType) {
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case SURFTYPE_1D:
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case SURFTYPE_2D:
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/* From the Ivy Bridge PRM >> RENDER_SURFACE_STATE::MinimumArrayElement:
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*
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* "If Number of Multisamples is not MULTISAMPLECOUNT_1, this field
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* must be set to zero if this surface is used with sampling engine
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* messages."
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*
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* This restriction appears to exist only on Ivy Bridge.
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*/
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if (GEN_GEN == 7 && !GEN_IS_HASWELL && !ISL_DEV_IS_BAYTRAIL(dev) &&
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(info->view->usage & ISL_SURF_USAGE_TEXTURE_BIT) &&
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info->surf->samples > 1)
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assert(info->view->base_array_layer == 0);
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s.MinimumArrayElement = info->view->base_array_layer;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
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*
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* For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
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* by one for each increase from zero of Minimum Array Element. For
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* example, if Minimum Array Element is set to 1024 on a 2D surface,
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* the range of this field is reduced to [0,1023].
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*
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* In other words, 'Depth' is the number of array layers.
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*/
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s.Depth = info->view->array_len - 1;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
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*
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* For Render Target and Typed Dataport 1D and 2D Surfaces:
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* This field must be set to the same value as the Depth field.
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*/
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT))
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s.RenderTargetViewExtent = s.Depth;
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break;
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case SURFTYPE_CUBE:
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s.MinimumArrayElement = info->view->base_array_layer;
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/* Same as SURFTYPE_2D, but divided by 6 */
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s.Depth = info->view->array_len / 6 - 1;
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT))
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s.RenderTargetViewExtent = s.Depth;
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break;
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case SURFTYPE_3D:
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
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*
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* If the volume texture is MIP-mapped, this field specifies the
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* depth of the base MIP level.
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*/
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s.Depth = info->surf->logical_level0_px.depth - 1;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
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*
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* For Render Target and Typed Dataport 3D Surfaces: This field
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* indicates the extent of the accessible 'R' coordinates minus 1 on
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* the LOD currently being rendered to.
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*
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* The docs specify that this only matters for render targets and
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* surfaces used with typed dataport messages. Prior to Ivy Bridge, the
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* Depth field has more bits than RenderTargetViewExtent so we can have
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* textures with more levels than we can render to. In order to prevent
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* assert-failures in the packing function below, we only set the field
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* when it's actually going to be used by the hardware.
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*
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* Similaraly, the MinimumArrayElement field is ignored by all hardware
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* prior to Sky Lake when texturing and we want it set to 0 anyway.
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* Since it's already initialized to 0, we can just leave it alone for
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* texture surfaces.
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*/
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT)) {
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s.MinimumArrayElement = info->view->base_array_layer;
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s.RenderTargetViewExtent = info->view->array_len - 1;
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}
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break;
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default:
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unreachable("bad SurfaceType");
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}
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#if GEN_GEN >= 7
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s.SurfaceArray = info->surf->dim != ISL_SURF_DIM_3D;
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#endif
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if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
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/* For render target surfaces, the hardware interprets field
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* MIPCount/LOD as LOD. The Broadwell PRM says:
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*
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* MIPCountLOD defines the LOD that will be rendered into.
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* SurfaceMinLOD is ignored.
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*/
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s.MIPCountLOD = info->view->base_level;
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s.SurfaceMinLOD = 0;
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} else {
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/* For non render target surfaces, the hardware interprets field
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* MIPCount/LOD as MIPCount. The range of levels accessible by the
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* sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
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*/
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s.SurfaceMinLOD = info->view->base_level;
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s.MIPCountLOD = MAX(info->view->levels, 1) - 1;
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}
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#if GEN_GEN >= 9
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/* We don't use miptails yet. The PRM recommends that you set "Mip Tail
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* Start LOD" to 15 to prevent the hardware from trying to use them.
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*/
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s.TiledResourceMode = NONE;
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s.MipTailStartLOD = 15;
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#endif
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#if GEN_GEN >= 6
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const struct isl_extent3d image_align = get_image_alignment(info->surf);
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s.SurfaceVerticalAlignment = isl_to_gen_valign[image_align.height];
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#if GEN_GEN >= 7
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s.SurfaceHorizontalAlignment = isl_to_gen_halign[image_align.width];
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#endif
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#endif
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if (info->surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
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/* For gen9 1-D textures, surface pitch is ignored */
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s.SurfacePitch = 0;
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|
} else {
|
|
s.SurfacePitch = info->surf->row_pitch_B - 1;
|
|
}
|
|
|
|
#if GEN_GEN >= 8
|
|
s.SurfaceQPitch = get_qpitch(info->surf) >> 2;
|
|
#elif GEN_GEN == 7
|
|
s.SurfaceArraySpacing = info->surf->array_pitch_span ==
|
|
ISL_ARRAY_PITCH_SPAN_COMPACT;
|
|
#endif
|
|
|
|
#if GEN_GEN >= 8
|
|
s.TileMode = isl_to_gen_tiling[info->surf->tiling];
|
|
#else
|
|
s.TiledSurface = info->surf->tiling != ISL_TILING_LINEAR,
|
|
s.TileWalk = info->surf->tiling == ISL_TILING_Y0 ? TILEWALK_YMAJOR :
|
|
TILEWALK_XMAJOR,
|
|
#endif
|
|
|
|
#if GEN_GEN >= 8
|
|
s.RenderCacheReadWriteMode = WriteOnlyCache;
|
|
#else
|
|
s.RenderCacheReadWriteMode = 0;
|
|
#endif
|
|
|
|
s.CubeFaceEnablePositiveZ = 1;
|
|
s.CubeFaceEnableNegativeZ = 1;
|
|
s.CubeFaceEnablePositiveY = 1;
|
|
s.CubeFaceEnableNegativeY = 1;
|
|
s.CubeFaceEnablePositiveX = 1;
|
|
s.CubeFaceEnableNegativeX = 1;
|
|
|
|
#if GEN_GEN >= 6
|
|
s.NumberofMultisamples = ffs(info->surf->samples) - 1;
|
|
#if GEN_GEN >= 7
|
|
s.MultisampledSurfaceStorageFormat =
|
|
isl_to_gen_multisample_layout[info->surf->msaa_layout];
|
|
#endif
|
|
#endif
|
|
|
|
#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
|
|
if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
|
|
assert(isl_swizzle_supports_rendering(dev->info, info->view->swizzle));
|
|
|
|
s.ShaderChannelSelectRed = (enum GENX(ShaderChannelSelect)) info->view->swizzle.r;
|
|
s.ShaderChannelSelectGreen = (enum GENX(ShaderChannelSelect)) info->view->swizzle.g;
|
|
s.ShaderChannelSelectBlue = (enum GENX(ShaderChannelSelect)) info->view->swizzle.b;
|
|
s.ShaderChannelSelectAlpha = (enum GENX(ShaderChannelSelect)) info->view->swizzle.a;
|
|
#else
|
|
assert(isl_swizzle_is_identity(info->view->swizzle));
|
|
#endif
|
|
|
|
s.SurfaceBaseAddress = info->address;
|
|
|
|
#if GEN_GEN >= 6
|
|
s.MOCS = info->mocs;
|
|
#endif
|
|
|
|
#if GEN_GEN > 4 || GEN_IS_G4X
|
|
if (info->x_offset_sa != 0 || info->y_offset_sa != 0) {
|
|
/* There are fairly strict rules about when the offsets can be used.
|
|
* These are mostly taken from the Sky Lake PRM documentation for
|
|
* RENDER_SURFACE_STATE.
|
|
*/
|
|
assert(info->surf->tiling != ISL_TILING_LINEAR);
|
|
assert(info->surf->dim == ISL_SURF_DIM_2D);
|
|
assert(isl_is_pow2(isl_format_get_layout(info->view->format)->bpb));
|
|
assert(info->surf->levels == 1);
|
|
assert(info->surf->logical_level0_px.array_len == 1);
|
|
assert(info->aux_usage == ISL_AUX_USAGE_NONE);
|
|
|
|
if (GEN_GEN >= 8) {
|
|
/* Broadwell added more rules. */
|
|
assert(info->surf->samples == 1);
|
|
if (isl_format_get_layout(info->view->format)->bpb == 8)
|
|
assert(info->x_offset_sa % 16 == 0);
|
|
if (isl_format_get_layout(info->view->format)->bpb == 16)
|
|
assert(info->x_offset_sa % 8 == 0);
|
|
}
|
|
|
|
#if GEN_GEN >= 7
|
|
s.SurfaceArray = false;
|
|
#endif
|
|
}
|
|
|
|
const unsigned x_div = 4;
|
|
const unsigned y_div = GEN_GEN >= 8 ? 4 : 2;
|
|
assert(info->x_offset_sa % x_div == 0);
|
|
assert(info->y_offset_sa % y_div == 0);
|
|
s.XOffset = info->x_offset_sa / x_div;
|
|
s.YOffset = info->y_offset_sa / y_div;
|
|
#else
|
|
assert(info->x_offset_sa == 0);
|
|
assert(info->y_offset_sa == 0);
|
|
#endif
|
|
|
|
#if GEN_GEN >= 7
|
|
if (info->aux_surf && info->aux_usage != ISL_AUX_USAGE_NONE) {
|
|
/* The docs don't appear to say anything whatsoever about compression
|
|
* and the data port. Testing seems to indicate that the data port
|
|
* completely ignores the AuxiliarySurfaceMode field.
|
|
*/
|
|
assert(!(info->view->usage & ISL_SURF_USAGE_STORAGE_BIT));
|
|
|
|
struct isl_tile_info tile_info;
|
|
isl_surf_get_tile_info(info->aux_surf, &tile_info);
|
|
uint32_t pitch_in_tiles =
|
|
info->aux_surf->row_pitch_B / tile_info.phys_extent_B.width;
|
|
|
|
s.AuxiliarySurfaceBaseAddress = info->aux_address;
|
|
s.AuxiliarySurfacePitch = pitch_in_tiles - 1;
|
|
|
|
#if GEN_GEN >= 8
|
|
assert(GEN_GEN >= 9 || info->aux_usage != ISL_AUX_USAGE_CCS_E);
|
|
/* Auxiliary surfaces in ISL have compressed formats but the hardware
|
|
* doesn't expect our definition of the compression, it expects qpitch
|
|
* in units of samples on the main surface.
|
|
*/
|
|
s.AuxiliarySurfaceQPitch =
|
|
isl_surf_get_array_pitch_sa_rows(info->aux_surf) >> 2;
|
|
|
|
if (info->aux_usage == ISL_AUX_USAGE_HIZ) {
|
|
/* The number of samples must be 1 */
|
|
assert(info->surf->samples == 1);
|
|
|
|
/* The dimension must not be 3D */
|
|
assert(info->surf->dim != ISL_SURF_DIM_3D);
|
|
|
|
/* The format must be one of the following: */
|
|
switch (info->view->format) {
|
|
case ISL_FORMAT_R32_FLOAT:
|
|
case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
|
|
case ISL_FORMAT_R16_UNORM:
|
|
break;
|
|
default:
|
|
assert(!"Incompatible HiZ Sampling format");
|
|
break;
|
|
}
|
|
}
|
|
|
|
s.AuxiliarySurfaceMode = isl_to_gen_aux_mode[info->aux_usage];
|
|
#else
|
|
assert(info->aux_usage == ISL_AUX_USAGE_MCS ||
|
|
info->aux_usage == ISL_AUX_USAGE_CCS_D);
|
|
s.MCSEnable = true;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if GEN_GEN >= 8
|
|
/* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0
|
|
* bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes):
|
|
*
|
|
* This bit must be set for the following surface types: BC2_UNORM
|
|
* BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM
|
|
*/
|
|
if (GEN_GEN >= 9 || dev->info->is_cherryview) {
|
|
switch (info->view->format) {
|
|
case ISL_FORMAT_BC2_UNORM:
|
|
case ISL_FORMAT_BC3_UNORM:
|
|
case ISL_FORMAT_BC5_UNORM:
|
|
case ISL_FORMAT_BC5_SNORM:
|
|
case ISL_FORMAT_BC7_UNORM:
|
|
s.SamplerL2BypassModeDisable = true;
|
|
break;
|
|
default:
|
|
/* From the SKL PRM, Programming Note under Sampler Output Channel
|
|
* Mapping:
|
|
*
|
|
* If a surface has an associated HiZ Auxilliary surface, the
|
|
* Sampler L2 Bypass Mode Disable field in the RENDER_SURFACE_STATE
|
|
* must be set.
|
|
*/
|
|
if (GEN_GEN >= 9 && info->aux_usage == ISL_AUX_USAGE_HIZ)
|
|
s.SamplerL2BypassModeDisable = true;
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (info->aux_usage != ISL_AUX_USAGE_NONE) {
|
|
if (info->use_clear_address) {
|
|
#if GEN_GEN >= 10
|
|
s.ClearValueAddressEnable = true;
|
|
s.ClearValueAddress = info->clear_address;
|
|
#else
|
|
unreachable("Gen9 and earlier do not support indirect clear colors");
|
|
#endif
|
|
}
|
|
#if GEN_GEN >= 9
|
|
if (!info->use_clear_address) {
|
|
s.RedClearColor = info->clear_color.u32[0];
|
|
s.GreenClearColor = info->clear_color.u32[1];
|
|
s.BlueClearColor = info->clear_color.u32[2];
|
|
s.AlphaClearColor = info->clear_color.u32[3];
|
|
}
|
|
#elif GEN_GEN >= 7
|
|
/* Prior to Sky Lake, we only have one bit for the clear color which
|
|
* gives us 0 or 1 in whatever the surface's format happens to be.
|
|
*/
|
|
if (isl_format_has_int_channel(info->view->format)) {
|
|
for (unsigned i = 0; i < 4; i++) {
|
|
assert(info->clear_color.u32[i] == 0 ||
|
|
info->clear_color.u32[i] == 1);
|
|
}
|
|
s.RedClearColor = info->clear_color.u32[0] != 0;
|
|
s.GreenClearColor = info->clear_color.u32[1] != 0;
|
|
s.BlueClearColor = info->clear_color.u32[2] != 0;
|
|
s.AlphaClearColor = info->clear_color.u32[3] != 0;
|
|
} else {
|
|
for (unsigned i = 0; i < 4; i++) {
|
|
assert(info->clear_color.f32[i] == 0.0f ||
|
|
info->clear_color.f32[i] == 1.0f);
|
|
}
|
|
s.RedClearColor = info->clear_color.f32[0] != 0.0f;
|
|
s.GreenClearColor = info->clear_color.f32[1] != 0.0f;
|
|
s.BlueClearColor = info->clear_color.f32[2] != 0.0f;
|
|
s.AlphaClearColor = info->clear_color.f32[3] != 0.0f;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
|
|
}
|
|
|
|
void
|
|
isl_genX(buffer_fill_state_s)(void *state,
|
|
const struct isl_buffer_fill_state_info *restrict info)
|
|
{
|
|
uint64_t buffer_size = info->size_B;
|
|
|
|
/* Uniform and Storage buffers need to have surface size not less that the
|
|
* aligned 32-bit size of the buffer. To calculate the array lenght on
|
|
* unsized arrays in StorageBuffer the last 2 bits store the padding size
|
|
* added to the surface, so we can calculate latter the original buffer
|
|
* size to know the number of elements.
|
|
*
|
|
* surface_size = isl_align(buffer_size, 4) +
|
|
* (isl_align(buffer_size) - buffer_size)
|
|
*
|
|
* buffer_size = (surface_size & ~3) - (surface_size & 3)
|
|
*/
|
|
if (info->format == ISL_FORMAT_RAW ||
|
|
info->stride_B < isl_format_get_layout(info->format)->bpb / 8) {
|
|
assert(info->stride_B == 1);
|
|
uint64_t aligned_size = isl_align(buffer_size, 4);
|
|
buffer_size = aligned_size + (aligned_size - buffer_size);
|
|
}
|
|
|
|
uint32_t num_elements = buffer_size / info->stride_B;
|
|
|
|
if (GEN_GEN >= 7) {
|
|
/* From the IVB PRM, SURFACE_STATE::Height,
|
|
*
|
|
* For typed buffer and structured buffer surfaces, the number
|
|
* of entries in the buffer ranges from 1 to 2^27. For raw buffer
|
|
* surfaces, the number of entries in the buffer is the number of bytes
|
|
* which can range from 1 to 2^30.
|
|
*/
|
|
if (info->format == ISL_FORMAT_RAW) {
|
|
assert(num_elements <= (1ull << 30));
|
|
assert(num_elements > 0);
|
|
} else {
|
|
assert(num_elements <= (1ull << 27));
|
|
}
|
|
} else {
|
|
assert(num_elements <= (1ull << 27));
|
|
}
|
|
|
|
struct GENX(RENDER_SURFACE_STATE) s = { 0, };
|
|
|
|
s.SurfaceType = SURFTYPE_BUFFER;
|
|
s.SurfaceFormat = info->format;
|
|
|
|
#if GEN_GEN >= 6
|
|
s.SurfaceVerticalAlignment = isl_to_gen_valign[4];
|
|
#if GEN_GEN >= 7
|
|
s.SurfaceHorizontalAlignment = isl_to_gen_halign[4];
|
|
s.SurfaceArray = false;
|
|
#endif
|
|
#endif
|
|
|
|
#if GEN_GEN >= 7
|
|
s.Height = ((num_elements - 1) >> 7) & 0x3fff;
|
|
s.Width = (num_elements - 1) & 0x7f;
|
|
s.Depth = ((num_elements - 1) >> 21) & 0x3ff;
|
|
#else
|
|
s.Height = ((num_elements - 1) >> 7) & 0x1fff;
|
|
s.Width = (num_elements - 1) & 0x7f;
|
|
s.Depth = ((num_elements - 1) >> 20) & 0x7f;
|
|
#endif
|
|
|
|
s.SurfacePitch = info->stride_B - 1;
|
|
|
|
#if GEN_GEN >= 6
|
|
s.NumberofMultisamples = MULTISAMPLECOUNT_1;
|
|
#endif
|
|
|
|
#if (GEN_GEN >= 8)
|
|
s.TileMode = LINEAR;
|
|
#else
|
|
s.TiledSurface = false;
|
|
#endif
|
|
|
|
#if (GEN_GEN >= 8)
|
|
s.RenderCacheReadWriteMode = WriteOnlyCache;
|
|
#else
|
|
s.RenderCacheReadWriteMode = 0;
|
|
#endif
|
|
|
|
s.SurfaceBaseAddress = info->address;
|
|
#if GEN_GEN >= 6
|
|
s.MOCS = info->mocs;
|
|
#endif
|
|
|
|
#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
|
|
s.ShaderChannelSelectRed = SCS_RED;
|
|
s.ShaderChannelSelectGreen = SCS_GREEN;
|
|
s.ShaderChannelSelectBlue = SCS_BLUE;
|
|
s.ShaderChannelSelectAlpha = SCS_ALPHA;
|
|
#endif
|
|
|
|
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
|
|
}
|
|
|
|
void
|
|
isl_genX(null_fill_state)(void *state, struct isl_extent3d size)
|
|
{
|
|
struct GENX(RENDER_SURFACE_STATE) s = {
|
|
.SurfaceType = SURFTYPE_NULL,
|
|
.SurfaceFormat = ISL_FORMAT_B8G8R8A8_UNORM,
|
|
#if GEN_GEN >= 7
|
|
.SurfaceArray = size.depth > 0,
|
|
#endif
|
|
#if GEN_GEN >= 8
|
|
.TileMode = YMAJOR,
|
|
#else
|
|
.TiledSurface = true,
|
|
.TileWalk = TILEWALK_YMAJOR,
|
|
#endif
|
|
.Width = size.width - 1,
|
|
.Height = size.height - 1,
|
|
.Depth = size.depth - 1,
|
|
.RenderTargetViewExtent = size.depth - 1,
|
|
#if GEN_GEN <= 5
|
|
.ColorBufferComponentWriteDisables = 0xf,
|
|
#endif
|
|
};
|
|
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
|
|
}
|