mesa/src/amd/vulkan/layers
Samuel Pitoiset cb4e0c4140
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radv: add a workaround for illegal depth/stencil descriptors with No Man's Sky
Using descriptors with both depth and stencil aspects is illegal in
Vulkan and this hangs the GPU.

Use NULL descriptors to mitigate the issue. Note that AMDVLK also
ignores them.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13325
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38180>
2025-10-31 15:46:55 +00:00
..
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
radv_annotate_layer_gen.py amd/vulkan: Use str.removesuffix() from Python 3.9 2025-08-05 21:39:58 +00:00
radv_ctx_roll_layer.c radv: switch to radv_cmd_stream everywhere 2025-08-08 11:49:23 +00:00
radv_metro_exodus.c radv: remove useless vk_common_entrypoints.h includes 2025-06-11 07:10:02 +00:00
radv_no_mans_sky.c radv: add a workaround for illegal depth/stencil descriptors with No Man's Sky 2025-10-31 15:46:55 +00:00
radv_quantic_dream.c radv: promote VK_KHR_map_memory2 to core 1.4 API 2024-12-03 10:21:55 +00:00
radv_rage2.c radv: remove useless vk_common_entrypoints.h includes 2025-06-11 07:10:02 +00:00
radv_rmv_layer.c radv: remove useless vk_common_entrypoints.h includes 2025-06-11 07:10:02 +00:00
radv_rra_layer.c radv/rra: Only write used BLAS 2025-07-22 14:40:33 +00:00
radv_sqtt_layer.c amd: add and use utility functions for LDS size encoding 2025-10-15 11:20:08 +00:00