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Replace printf and nir_print_shaders by proper mesa_logX and nir_log_shaderX functions, that provides better features (like logging to a file, setting the logging verbosity, etc) and works better with Android. Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40434> |
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| .. | ||
| meson.build | ||
| README.md | ||
| v3d_noop.c | ||
| vc4_noop.c | ||
v3d_noop backend
This implements the minimum of v3d in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.
Export MESA_LOADER_DRIVER_OVERRIDE=v3d LD_PRELOAD=$prefix/lib/libv3d_noop_drm_shim.so. This will be a V3D
4.2 device.
vc4_noop backend
This implements the minimum of vc4 in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.
Export MESA_LOADER_DRIVER_OVERRIDE=vc4 LD_PRELOAD=$prefix/lib/libvc4_noop_drm_shim.so. This will be a VC4
2.1 device.