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Jason Ekstrand a0b82c24b6 nir/glsl: Add an explicit_alignment field to glsl_type
When creating explicit type, the alignment information is lost, thus
forcing explicit type users to recalculate the alignment using the same
size_align() function. Let's add a new field to cache this information.

Only structs, matrices, and vectors have and explicit alignment.  Arrays
alignment is implicitly set to its element alignment and matrices are
required to have an alignment that matches that of its vector columns.
the concept of alignment simply doesn't apply to other types.

We make the strategic choice to not allow explicit alignments on
scalars.  This is for a couple of reasons:

 1. There are no cases today where we use explicit types where we want
    any other alignment for scalars than natural alignment.

 2. Vectors don't have a component alignment that's separate from the
    explicit_alignment so it's impossible to get an explicitly aligned
    scalar type which is the component of the explicitly aligned vector
    type.

This choice may cause problems if we ever want to use explicitly laid
out types for things like varyings where we sometimes want vec4
alignment of scalars.  We can deal with that when the time comes.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
2020-09-03 18:02:50 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: ask for more detailed info about GPU 2020-08-20 11:56:19 +00:00
.gitlab-ci ci: Enable KHR-GL30 CTS testing on freedreno a630. 2020-09-01 21:32:46 +00:00
bin pick-ui: specify git commands in "resolve cherry pick" message 2020-08-08 12:27:48 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: shift 20.2 rc dates by two weeks to match reality 2020-09-02 20:48:18 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include include/drm-uapi: bump headers 2020-09-01 16:40:11 +00:00
scons scons: bump c++ standard to 14 to match meson 2020-08-25 14:34:20 +00:00
src nir/glsl: Add an explicit_alignment field to glsl_type 2020-09-03 18:02:50 +00:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Do not create manual test-docs job in post-merge pipelines 2020-09-02 16:29:29 +00:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build util/u_thread: include pthread_np.h if found 2020-08-31 09:14:57 +00:00
meson_options.txt vallium: initial import of the vulkan frontend 2020-08-17 14:31:47 +10:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION Bump development version and clear new_features 2020-08-06 09:34:42 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.