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Natalie Vock a03e9287c3 radv/rt: Compile ahit/isec shaders to asm
We can express any-hit/intersection shaders as functions, too.
Any-hit/Intersection shaders need the usual parameters like launch
IDs/descriptor data/ray properties, origin, direction/etc., but also
some special parameters related to traversal state. Any-hit/intersection
shaders need to return whether the hit was accepted and/or traversal
should be terminated, as well as the intersection T value (for
intersection shaders). Both any-hit and intersection shaders also need
to be passed hit attributes via parameters. Closest-Hit shaders need
those too, but we pass them out-of-band via LDS. LDS is used for the
traversal stack when any-hit/intersection shaders, so we need to pass
them via parameters.

Hit attributes are similar to ray payloads in the sense that they're
dynamically sized depending on how much space the application uses.
However, unlike ray payloads, hit attribute sizes have a strict upper
bound of 8 dwords. To make managing parameters easier, we put all hit
attributes in a single vector parameter with 0-8 components. This
prevents having a function with two sets of arbitrary numbers of
parameters.

This commit sets up ahit/isec function signatures and implements
lowering for ahit/isec-specific intrinsics in the context of these
functions. Subsequent commits will merely have to call into these
functions to execute a separate-compiled any-hit/intersection shader.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39314>
2026-01-20 21:49:55 +00:00
.ci-farms Revert "ci: disable Collabora's farm due to maintenance" 2026-01-12 17:28:29 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's farm due to maintenance" 2026-01-12 17:28:29 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab docs: update gitlab docs urls 2025-02-23 00:31:59 +01:00
.gitlab-ci ci: Build imagination vulkan driver 2026-01-20 09:19:16 +00:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin ci,crnm: fix round error in pretty_duration 2026-01-08 11:20:03 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs lvp: promote VK_EXT_robustness2 to VK_KHR_robustness2 2026-01-16 22:39:12 +00:00
include Revert "renderdoc: Add Haiku platform support" 2026-01-07 09:08:46 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src radv/rt: Compile ahit/isec shaders to asm 2026-01-20 21:49:55 +00:00
subprojects meson: specify minimal target meson version for rust subprojects 2025-12-12 17:28:49 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore intel/mda: Add code to produce mesa debug archives 2025-09-24 23:08:45 -07:00
.gitlab-ci.yml pvr/ci: Add dEQP-VK testing for BXS-4-64 on TI AM68 SK 2026-01-20 09:19:16 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: update my name and email 2025-11-03 22:08:48 +00:00
.mr-label-maker.yml mr-label-maker: tag src/virtio/virtgpu_kumquat* as part of gfxstream 2026-01-05 17:01:39 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml ci: read the MSRV from clippy.toml to avoid having too many copies to keep in sync 2025-12-20 00:13:19 +01:00
CODEOWNERS CODEOWNERS: Add KosmicKrisp owners 2025-10-21 02:28:09 +00:00
meson.build meson,gfxstream: add Android support via meson2hermetic 2026-01-20 17:17:58 +00:00
meson.options meson/android: bump platform-sdk-version to Android 15 2026-01-09 15:34:59 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION Version: Bump to 26.0 2025-10-16 03:31:58 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.