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If no external/llvm-project directory is present, build with SwiftShader’s static LLVM library if available. This can simplify Mesa builds inside AOSP. Signed-off-by: Deborah Brouwer <deborah.brouwer@collabora.com> Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com> Reviewed-by: Valentine Burley <valentine.burley@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37607> |
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| Android.mk | ||
| mesa3d_cross.mk | ||