..
glsl
glsl/nir: init non-static class member.
2019-05-17 12:33:09 +10:00
nir
nir/validate: fix crash if entry is null.
2019-05-20 16:26:48 +10:00
spirv
spirv/cl: support vload/vstore
2019-05-04 12:27:51 +02:00
Android.glsl.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: init packed in more constructors.
2019-05-17 12:33:09 +10:00
glsl_types.h
compiler/glsl: handle case where we have multiple users for types
2019-04-16 12:58:00 +03:00
Makefile.sources
nir: implement lowering for fsin and fcos
2019-05-07 15:25:21 +00:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
nir: fix a few signed/unsigned comparison warnings
2019-03-25 06:51:31 -06:00
nir_types.h
nir: move gls_type_get_{sampler,image}_count()
2019-03-21 09:13:05 -04:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
2019-03-02 14:33:44 -08:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: rename SYSTEM_VALUE_VARYING_COORD
2019-04-25 14:13:31 -07:00
shader_enums.h
compiler: Add enums for blend state
2019-05-10 15:49:01 +00:00
shader_info.h
spirv: add missing SPV_EXT_descriptor_indexing capabilities
2019-04-30 09:22:45 +02:00