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This issue was generating unwanted write accesses that could overwrite previous operations. Note: This functionality could also be tested with nir_lower_wrmasks. This problem seems to only affect the ssbos. This change was tested on cypress, barts and cayman. Here are the tests fixed: khr-gl4[3-6]/compute_shader/pipeline-pre-vs: fail pass khr-gl4[5-6]/direct_state_access/queries_functional: fail pass khr-gl4[5-6]/es_31_compatibility/shader_image_load_store/advanced-cast-cs: fail pass khr-gl4[5-6]/es_31_compatibility/shader_image_load_store/advanced-cast-fs: fail pass khr-gl4[5-6]/es_31_compatibility/shader_storage_buffer_object/advanced-switchbuffers-cs: fail pass khr-gl4[5-6]/es_31_compatibility/shader_storage_buffer_object/advanced-switchprograms-cs: fail pass khr-gl4[5-6]/es_31_compatibility/shader_storage_buffer_object/basic-operations-case1-cs: fail pass khr-gl4[3-6]/shader_storage_buffer_object/advanced-switchbuffers-cs: fail pass khr-gl4[3-6]/shader_storage_buffer_object/advanced-switchprograms-cs: fail pass khr-gl4[3-6]/shader_storage_buffer_object/basic-operations-case1-cs: fail pass khr-gl4[4-6]/texture_buffer/texture_buffer_max_size: fail pass khr-gles31/core/compute_shader/pipeline-pre-vs: fail pass khr-gles31/core/shader_image_load_store/advanced-cast-cs: fail pass khr-gles31/core/shader_image_load_store/advanced-cast-fs: fail pass khr-gles31/core/shader_storage_buffer_object/advanced-switchbuffers-cs: fail pass khr-gles31/core/shader_storage_buffer_object/advanced-switchprograms-cs: fail pass khr-gles31/core/shader_storage_buffer_object/basic-operations-case1-cs: fail pass khr-gles31/core/texture_buffer/texture_buffer_max_size: fail pass khr-glesext/texture_buffer/texture_buffer_max_size: fail pass Cc: mesa-stable Signed-off-by: Patrick Lerda <patrick9876@free.fr> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35830> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.