mesa/src/compiler
Ian Romanick 72259a870f util: Add and use functions to calculate min and max int for a size
Many places need to know the maximum or minimum possible value for a
given size integer... so everyone just open-codes their favorite
version.  There is some potential to hit either undefined or
implementation-defined behavior, so having one version that Just Works
seems beneficial.

v2: Fix copy-and-pasted bug (INT64_MAX instead of INT64_MIN) in
u_intmin.  Noticed by CI.  Lol.  Rename functions
`s/u_(uint|int)(min|max)/u_\1N_\2/g`.  Suggested by Jason.  Add some
unit tests that would have caught the copy-and-paste bug before wasting
CI time.  Change the implementation of u_intN_min to use the same
pattern as stdint.h.  This avoids the integer division.  Noticed by
Jason.

v3: Add changes to convert_clear_color
(src/gallium/drivers/iris/iris_clear.c).  Suggested by Nanley.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12177>
2021-08-03 12:55:02 -07:00
..
glsl glsl/standalone: Lower COMPUTE shader precision 2021-07-29 01:20:46 +00:00
nir util: Add and use functions to calculate min and max int for a size 2021-08-03 12:55:02 -07:00
spirv spirv: set medium precision with RelaxedPrecision decorator 2021-07-29 03:48:43 +00:00
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
glsl_types.h glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
shader_enums.c shader_enums,mesa: move VERT_ATTRIB_EDGEFLAG to slot 31 for st/mesa 2021-08-02 19:58:28 +00:00
shader_enums.h shader_enums,mesa: move VERT_ATTRIB_EDGEFLAG to slot 31 for st/mesa 2021-08-02 19:58:28 +00:00
shader_info.h mesa: move gl_program::is_arb_asm to shader_info 2021-07-28 08:49:30 +00:00