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When given (e.g.) 3x 16-bit components to store on a device that isn't using native 16-bit loads and stores, we should be lowering that into one 32-bit store and one masked store. Instead, the logic here ends up returning that the best we can do is one 8-byte store, which is clearly wrong. Stores should round down, loads should round up. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26293> |
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