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Not the most optimal solution but 64-bit vertex attributes are rarely used. Could still revisit if we find a real use case that matters. This fixes recent VKCTS coverage: dEQP-VK.pipeline.fast_linked_library.vertex_input.component_mismatch.r64g64b64.*_to_dvec2 dEQP-VK.pipeline.shader_object_.*.vertex_input.component_mismatch.r64g64b64.*_to_dvec2 Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14243 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38237> |
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| .. | ||
| aco_instruction_selection.h | ||
| aco_isel_cfg.cpp | ||
| aco_isel_helpers.cpp | ||
| aco_isel_setup.cpp | ||
| aco_select_nir.cpp | ||
| aco_select_nir_alu.cpp | ||
| aco_select_nir_intrinsics.cpp | ||
| aco_select_ps_epilog.cpp | ||
| aco_select_ps_prolog.cpp | ||
| aco_select_rt_prolog.cpp | ||
| aco_select_trap_handler.cpp | ||
| aco_select_vs_prolog.cpp | ||