mesa/src
Brian Paul 9d380f487a st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGB
Before, we were converting between linear/sRGB in glReadPixels,
glDrawPixels, glAccum, etc if the renderbuffer was an sRGB texture.
Those all need to operate on pixel values as-is without conversion.

Also, when setting up render-to-texture, if the texture is sRGB the
pipe_surface view must be linear RGB.  This will change when we
support GL_ARB_framebuffer_sRGB.

This fixes http://bugs.freedesktop.org/show_bug.cgi?id=33353
2011-01-22 18:33:35 -07:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl: Fix EGL_VERSION string. 2011-01-14 14:29:19 +08:00
gallium softpipe: pass surface format to get/put_tile functions 2011-01-22 18:33:35 -07:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glcpp: Regenerate parser files. 2011-01-21 15:41:19 -08:00
glu mesa: fix mesa version string construction 2010-10-19 08:59:27 -06:00
glut scons: Revamp how to specify targets to build. 2010-11-01 13:30:22 +00:00
glw Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glx glapi: Fix OpenGL and OpenGL ES interop. 2011-01-20 17:15:50 +08:00
mapi scons: Add support for GLES. 2011-01-22 11:59:05 +08:00
mesa st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGB 2011-01-22 18:33:35 -07:00
talloc scons: Fix inverted logic. 2010-08-26 18:29:04 +01:00
Makefile
SConscript scons: Add support for GLES. 2011-01-22 11:59:05 +08:00