mesa/src/egl/main
Carl Worth 9baf35de5c Use -Bsymbolic when linking libEGL.so
For some reason that I don't yet fully understand, Glaze does not work with
libEGL unless libEGL is linked with -Bsymbolic.[*]

Beyond that specific reason, all of the reasons for which libGL.so is linked
with -Bsymbolic, (see the commit history), should also apply here.

[*] The specific behavior I am seeing is that when Glaze calls dlopen for
libEGL.so, ifunc resolvers within Glaze for EGL functions are called before
the dlopen returns. These resolvers cannot succeed, as they need the return
value from dlopen in order to find the functions to resolve to. I don't know
what's causing these resolvers to be called, but I have verified that linking
libEGL with -Bsymbolic causes this problematic behavior to stop.

CC: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-09-30 15:49:16 -07:00
..
Android.mk android: libsync is needed on Android 4.2+ for any driver 2013-05-06 07:20:08 -07:00
egl.def egl: Add egl.def for win32 build. 2010-08-20 19:22:50 +08:00
egl.pc.in egl/main: Convert to automake. 2012-02-29 11:52:40 -08:00
eglapi.c egl: Update to Wayland 1.2 server API 2013-08-07 10:37:58 -07:00
eglapi.h egl: Update to Wayland 1.2 server API 2013-08-07 10:37:58 -07:00
eglarray.c egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglarray.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglcompiler.h mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all. 2013-03-12 22:06:27 +00:00
eglconfig.c egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR 2013-01-15 13:45:54 -08:00
eglconfig.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglcontext.c egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR 2013-01-15 13:45:54 -08:00
eglcontext.h egl: Implement front-end support for EGL_KHR_create_context 2012-08-14 15:41:03 -07:00
eglcurrent.c build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
eglcurrent.h egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR 2013-01-15 13:45:54 -08:00
egldefines.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
egldisplay.c Don't cast the return value of malloc/realloc 2012-09-05 22:28:50 -07:00
egldisplay.h egl: definitions for EXT_image_dma_buf_import 2013-08-02 08:56:03 +03:00
egldriver.c egl: add copyright notices 2011-07-02 18:21:31 +09:00
egldriver.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglfallbacks.c egl: remove #ifdef's for official extensions 2011-12-20 16:59:09 +08:00
eglglobals.c egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglglobals.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglimage.c egl: definitions for EXT_image_dma_buf_import 2013-08-02 08:56:03 +03:00
eglimage.h egl: definitions for EXT_image_dma_buf_import 2013-08-02 08:56:03 +03:00
egllog.c egl: Don't include strings.h on Windows. 2012-03-01 06:37:30 +00:00
egllog.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglmisc.c egl: definitions for EXT_image_dma_buf_import 2013-08-02 08:56:03 +03:00
eglmisc.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglmode.c Don't cast the return value of malloc/realloc 2012-09-05 22:28:50 -07:00
eglmode.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglmutex.h build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
eglscreen.c Don't cast the return value of malloc/realloc 2012-09-05 22:28:50 -07:00
eglscreen.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglstring.c egl: add copyright notices 2011-07-02 18:21:31 +09:00
eglstring.h egl: Don't include strings.h on Windows. 2012-03-01 06:37:30 +00:00
eglsurface.c egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR 2013-01-15 13:45:54 -08:00
eglsurface.h egl: add EGL_NV_post_sub_buffer 2011-12-20 17:04:46 +08:00
eglsync.c egl: remove #ifdef's for official extensions 2011-12-20 16:59:09 +08:00
eglsync.h egl: remove #ifdef's for official extensions 2011-12-20 16:59:09 +08:00
egltypedefs.h egl: add copyright notices 2011-07-02 18:21:31 +09:00
Makefile.am Use -Bsymbolic when linking libEGL.so 2013-09-30 15:49:16 -07:00
README.txt egl: some basic docs for libEGL 2008-06-11 19:35:52 -06:00
SConscript scons: Updates for targets/egl-static. 2011-01-12 17:40:01 +08:00


Notes about the EGL library:


The EGL code here basically consists of two things:

1. An EGL API dispatcher.  This directly routes all the eglFooBar() API
   calls into driver-specific functions.

2. Fallbacks for EGL API functions.  A driver _could_ implement all the
   EGL API calls from scratch.  But in many cases, the fallbacks provided
   in libEGL (such as eglChooseConfig()) will do the job.



Bootstrapping:

When the apps calls eglOpenDisplay() a device driver is selected and loaded
(look for dlsym() or LoadLibrary() in egldriver.c).

The driver's _eglMain() function is then called.  This driver function
allocates, initializes and returns a new _EGLDriver object (usually a
subclass of that type).

As part of initialization, the dispatch table in _EGLDriver->API must be
populated with all the EGL entrypoints.  Typically, _eglInitDriverFallbacks()
can be used to plug in default/fallback functions.  Some functions like
driver->API.Initialize and driver->API.Terminate _must_ be implemented
with driver-specific code (no default/fallback function is possible).


A bit later, the app will call eglInitialize().  This will get routed
to the driver->API.Initialize() function.  Any additional driver
initialization that wasn't done in _eglMain() should be done at this
point.  Typically, this will involve setting up visual configs, etc.



Special Functions:

Certain EGL functions _must_ be implemented by the driver.  This includes:

eglCreateContext
eglCreateWindowSurface
eglCreatePixmapSurface
eglCreatePBufferSurface
eglMakeCurrent
eglSwapBuffers

Most of the EGLConfig-related functions can be implemented with the
defaults/fallbacks.  Same thing for the eglGet/Query functions.




Teardown:

When eglTerminate() is called, the driver->API.Terminate() function is
called.  The driver should clean up after itself.  eglTerminate() will
then close/unload the driver (shared library).




Subclassing:

The internal libEGL data structures such as _EGLDisplay, _EGLContext,
_EGLSurface, etc should be considered base classes from which drivers
will derive subclasses.