mesa/src/compiler
Rhys Perry 9b7217d12e nir/range_analysis: unsigned upper bound analysis for b2i
fossil-db (navi21):
Totals from 93 (0.07% of 135636) affected shaders:
Instrs: 133949 -> 133899 (-0.04%); split: -0.05%, +0.01%
CodeSize: 708124 -> 707528 (-0.08%); split: -0.09%, +0.01%
Latency: 2451564 -> 2450158 (-0.06%); split: -0.06%, +0.00%
InvThroughput: 398282 -> 397345 (-0.24%)
SClause: 4441 -> 4437 (-0.09%); split: -0.18%, +0.09%
Copies: 7578 -> 7546 (-0.42%); split: -0.55%, +0.13%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20117>
2022-12-06 15:23:38 +00:00
..
clc clc: fetch clang resource dir at runtime 2022-12-02 15:38:44 +00:00
glsl meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
isaspec isaspec: Move isa_decode(..) declaration 2022-09-03 19:26:04 +00:00
nir nir/range_analysis: unsigned upper bound analysis for b2i 2022-12-06 15:23:38 +00:00
spirv nir/builder: Drop nir_i2i and nir_u2u in favor of nir_x2xN 2022-12-01 01:10:12 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: Handle nested arrays correctly for computing CL size/alignment 2022-12-02 09:52:44 -08:00
glsl_types.h glsl: Remove the need of _MTX_INITIALIZER_NP by using simple_mtx_t/SIMPLE_MTX_INITIALIZER 2022-11-09 04:38:28 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/types: Add some asserts to glsl_get_struct_field() 2022-11-01 14:48:41 +00:00
nir_types.h nir: Add a pass to lower mediump temps and shared mem. 2022-09-01 22:39:39 +00:00
shader_enums.c nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3. 2022-07-11 16:56:05 +00:00
shader_enums.h gallium: use gl shader types as the basis for the gallium ones 2022-08-04 08:17:39 +00:00
shader_info.h nir, anv, hasvk, radv: pull uses_wide_subgroup_intrinsics into shader_info 2022-09-20 10:19:21 +00:00