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Since we don't support wide points, this isn't a useful feature, but the CTS requires a particular point coord value for the single rasterized pixel, based on where the original point coord fell within the pixel. Since we're not doing a quad, we don't get free interpolation like the GL driver does, so split the logic between vertex (transform point center into screen space) and pixel (compute delta between current pixel/sample and point center). Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20400> |
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| .. | ||
| dzn_abi_helper.h | ||
| dzn_cmd_buffer.c | ||
| dzn_descriptor_set.c | ||
| dzn_device.c | ||
| dzn_dxcore.cpp | ||
| dzn_dxgi.c | ||
| dzn_dxgi.h | ||
| dzn_image.c | ||
| dzn_meta.c | ||
| dzn_nir.c | ||
| dzn_nir.h | ||
| dzn_physical_device_enum.h | ||
| dzn_pipeline.c | ||
| dzn_private.h | ||
| dzn_query.c | ||
| dzn_sync.c | ||
| dzn_util.c | ||
| dzn_wsi.c | ||
| meson.build | ||