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Some game engines rely on the real hardware info to adjust default graphics quality and other attributes. Prepend "virgl" to avoid app compat issues and to distinguish from native platforms while giving engines/apps a chance to adjust graphics defaults. Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11179> |
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| .. | ||
| venus_hw.h | ||
| virgl_hw.h | ||
| virgl_protocol.h | ||
| virglrenderer_hw.h | ||