mesa/src/gallium
Yiwei Zhang 9a104f6348 lvp: properly ignore sampler write for immutable sampler
The issue is hidden due to a overly relaxed cts:
dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push*
that doesn't scrub the sampler from descriptor writes for immutable
samplers. The issue is exposed via venus-lavapipe ci because venus must
ignore the potentially garbled sampler. This change aligns the
VK_DESCRIPTOR_TYPE_SAMPLER path with the
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER path by removing a false check
against the provided sampler from push since the sampler can be null. An
alternative is to also check against !binding->immutable_samplers there.

Test: venus-lavapipe with venus push descriptor support

cc: mesa-stable

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20471>
2023-01-03 19:26:42 +00:00
..
auxiliary postprocess: move the definition of pp_filters into **/pp_init.c 2023-01-03 14:45:28 +00:00
drivers CI/Windows: Use deqp-runner for D3D12 piglit 2023-01-03 17:43:30 +00:00
frontends lvp: properly ignore sampler write for immutable sampler 2023-01-03 19:26:42 +00:00
include glthread,gallium: add a CAP to disable glBufferSubData optimization in glthread 2023-01-01 16:00:07 -05:00
targets loader: fixes -Werror,-Wdeprecated-non-prototype for clang-15 in pipe-loader 2022-12-16 19:02:17 +00:00
tests meson: replace deprecated meson.get_cross_property(...) with meson.get_external_property(...) 2022-12-01 22:09:55 +00:00
tools docs: Remove graw related words 2022-10-19 10:56:00 +00:00
winsys kmsro: Fix renderonly_scanout BO aliasing 2022-12-25 19:23:27 +09:00
meson.build gallium: Stub support for Asahi + DRM 2022-10-29 12:04:41 -04:00
README.portability

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.