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Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26407>
109 lines
4 KiB
C
109 lines
4 KiB
C
/*
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* Copyright © 2023 Collabora, Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef VK_SYNCHRONIZATION_H
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#define VK_SYNCHRONIZATION_H
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#include <vulkan/vulkan_core.h>
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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static inline bool
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vk_pipeline_stage_flags2_has_graphics_shader(VkPipelineStageFlags2 stages)
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{
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return stages & (VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT |
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VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT |
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VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT |
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VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT |
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VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT |
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VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT |
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VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT |
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VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT |
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VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT |
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VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT |
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VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT);
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}
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static inline bool
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vk_pipeline_stage_flags2_has_compute_shader(VkPipelineStageFlags2 stages)
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{
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return stages & (VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT |
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VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT |
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VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT |
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VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT);
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}
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/** Expands pipeline stage group flags
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*
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* Some stages like VK_PIPELINE_SHADER_STAGE_2_ALL_GRAPHICS_BIT represent more
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* than one stage. This helper expands any such bits out to the full set of
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* individual stages bits they represent.
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*
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* Note: This helper does not handle BOTTOM/TOP_OF_PIPE. You probably want to
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* use vk_expand_src/dst_stage_flags2() instead.
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*/
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VkPipelineStageFlags2
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vk_expand_pipeline_stage_flags2(VkPipelineStageFlags2 stages);
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static inline VkPipelineStageFlags2
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vk_expand_src_stage_flags2(VkPipelineStageFlags2 stages)
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{
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if (stages & VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT)
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stages |= VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT;
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return vk_expand_pipeline_stage_flags2(stages);
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}
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static inline VkPipelineStageFlags2
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vk_expand_dst_stage_flags2(VkPipelineStageFlags2 stages)
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{
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if (stages & VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT)
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stages |= VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT;
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return vk_expand_pipeline_stage_flags2(stages);
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}
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/** Returns the set of read accesses allowed in the given stages */
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VkAccessFlags2
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vk_read_access2_for_pipeline_stage_flags2(VkPipelineStageFlags2 stages);
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/** Returns the set of write accesses allowed in the given stages */
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VkAccessFlags2
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vk_write_access2_for_pipeline_stage_flags2(VkPipelineStageFlags2 stages);
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VkAccessFlags2
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vk_filter_src_access_flags2(VkPipelineStageFlags2 stages,
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VkAccessFlags2 access);
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VkAccessFlags2
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vk_filter_dst_access_flags2(VkPipelineStageFlags2 stages,
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VkAccessFlags2 access);
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#ifdef __cplusplus
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}
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#endif
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#endif /* VK_SYNCHRONIZATION_H */
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