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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Only ARF sources are relevant in this case, so check the file before calling size_read(). Below are fossil compilation times in a MTL machine compiling shaders for a BMG GPU: ``` // Differences at 95.0% confidence. // Rise of the Tomb Raider (n=20) No difference proven // Alan Wake (n=20) -0.0725 +/- 0.0139437 -2.30965276% +/- 0.438787% // Borderlands 3 (n=14) -0.248571429 +/- 0.135107 -1.76946153% +/- 0.954171% // Oblivion Remastered (n=14) -0.0735714286 +/- 0.0235712 -1.54770849% +/- 0.492117% // Baldur's Gate 3 (n=14) -0.832142857 +/- 0.23095 -1.98028217% +/- 0.545648% ``` Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.