mesa/src
Yuanhan Liu 9962280c33 tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
We may specify the point size in a glsl vertex shader.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46311
piglit: glsl-vs-point-size

NOTE: This is a candidate for stable release branches.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-05 10:39:54 +08:00
..
egl egl: Also put a symlink from libEGL.so in lib/ for now. 2012-03-02 18:42:25 -08:00
gallium r300/compiler: Add support for inline literals 2012-03-04 19:36:27 -05:00
gbm gbm: track buffer format through DRI drivers 2012-02-22 09:41:40 -08:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extension 2012-02-29 14:57:15 -08:00
glu scons: Add Haiku build support 2012-01-17 20:01:14 +00:00
glx glx: Convert to automake. 2012-02-29 11:52:40 -08:00
mapi scons: Don't build the assembly sources on Mac OS X. 2012-02-25 00:25:43 -08:00
mesa tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled 2012-03-05 10:39:54 +08:00
Makefile
SConscript scons: Add Haiku build support 2012-01-17 20:01:14 +00:00