mesa/src
Brian Paul 9919f56099 vbo: optimize vertex copying when 'wrapping'
Instead of calling memcpy() 'n' times, we can do it all at once since
the source and dest regions are all contiguous.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-10-22 17:19:20 -06:00
..
egl egl/dri2: Properly dereference array. 2015-10-07 11:48:49 -07:00
gallium radeon/uvd: don't expose HEVC on old UVD hw (v3) 2015-10-22 16:22:44 -04:00
gbm gbm: convert gbm bo format to fourcc format on dma-buf import 2015-09-15 12:27:45 +01:00
getopt
glsl nir: Constify nir_gs_count_vertices 2015-10-21 14:20:32 -07:00
glx glx: Drop CRAY support. 2015-10-05 14:34:16 -07:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi glapi: add function pointers for KHR_debug for gles 2015-10-07 15:07:01 +01:00
mesa vbo: optimize vertex copying when 'wrapping' 2015-10-22 17:19:20 -06:00
util glsl: move half<->float convertion to util 2015-10-16 19:33:37 -04:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00