mesa/src
Chad Versace 97d230b0bc i965/brw: Fix emit_depthbuffer() when packed depth/stencil texture is attached
If either depth or stencil buffer has packed depth/stencil format, then do
not use separate stencil.

Before this commit, emit_depthbuffer() incorrectly assumed that the
texture's stencil renderbuffer wrapper was a *separate* stencil buffer,
because the depth and stencil renderbuffer wrappers are distinct for
depth/stencil textures (that is, depth_irb != stencil_irb).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38134
Signed-off-by: Chad Versace <chad@chad-versace.us>
2011-06-10 10:37:30 -07:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl_dri2: Add missing header 2011-06-07 17:59:16 -04:00
gallium r600g: VGT_PRIMITIVE_TYPE is special 2011-06-09 16:54:23 -04:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: fixed printing of structure constants. 2011-06-03 12:48:49 -06:00
glu sgi: Fix MSVC build. 2011-04-27 19:06:07 +01:00
glut scons: Revamp how to specify targets to build. 2010-11-01 13:30:22 +00:00
glw Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glx glx: Remove some GLX_USE_APPLEGL guards around glapi 2011-06-08 12:03:10 -07:00
mapi mesa: merge glapidispatch.h into dispatch.h 2011-06-08 23:19:01 +08:00
mesa i965/brw: Fix emit_depthbuffer() when packed depth/stencil texture is attached 2011-06-10 10:37:30 -07:00
Makefile
SConscript scons: Build glu. 2011-04-23 13:16:03 +01:00