..
glsl
glsl: Fix round64 conversion function
2019-06-25 15:19:10 -07:00
nir
nir/algebraic: Add helpers and a rule involving wrapping
2019-06-26 14:13:02 -07:00
spirv
spirv: Implement NoSignedWrap and NoUnsignedWrap decorations
2019-06-26 14:13:02 -07:00
Android.glsl.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl/types: Add a real is_integer helper
2019-06-19 20:28:52 +00:00
glsl_types.h
glsl/types: Add a real is_integer helper
2019-06-19 20:28:52 +00:00
Makefile.sources
glsl/nir: Add optimization pass for access flags
2019-06-19 14:08:28 +02:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
glsl/types: Add a real is_integer helper
2019-06-19 20:28:52 +00:00
nir_types.h
nir: move gls_type_get_{sampler,image}_count()
2019-03-21 09:13:05 -04:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
2019-03-02 14:33:44 -08:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: rename SYSTEM_VALUE_VARYING_COORD
2019-04-25 14:13:31 -07:00
shader_enums.h
nir: Add reorderable memory access enum
2019-06-19 14:08:28 +02:00
shader_info.h
spirv/nir: add support for AMD_shader_ballot and Groups capability
2019-06-13 12:44:23 +00:00