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Eric Anholt 96db07e28c intel: Enable stripping of texture borders.
This replaces software rendering of textures with the deprecated
1-pixel border (which is always bad, since mipmapping is rather broken
in swrast, and GLSL 1.30 is unsupported) with hardware rendering that
just pretends there was never a border (so you have potential seams on
apps that actually intentionally used the 1-pixel borders, but correct
rendering otherwise).

This doesn't regress any piglit tests on gen6 (since the texwrap
border/bordercolor cases already failed due to broken border color
handling), but regresses texwrap border cases on original gen4 since
those end up sampling the border color instead of the border pixels.
It's a small price to pay for not thinking about texture borders any
more.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-10-26 12:42:23 -07:00
bin mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
configs configs: add vmgfx-related dirs to configs/linux-dri 2011-10-23 11:10:06 -06:00
docs docs: update relnotes-7.12 2011-10-24 21:08:13 +02:00
doxygen doxygen: Add glsl to the Makefile and .gitignore. 2011-01-19 23:49:54 -08:00
include Only use gcc visibility support with gcc4+. 2011-10-24 10:22:52 -06:00
scons scons: Use -fno-builtin-memcmp. 2011-10-12 20:43:01 +01:00
src intel: Enable stripping of texture borders. 2011-10-26 12:42:23 -07:00
.emacs-dirvars
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Ignore all shared objects 2011-10-04 07:48:45 -06:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk android: build libGLES_mesa 2011-08-21 02:01:48 +08:00
Android.mk r600g: move all files from winsys/r600 into drivers/r600 2011-09-30 23:19:52 +02:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py swrast: initial multi-threaded span rendering 2011-08-11 08:33:59 -06:00
configure.ac gallium/targets: Add vdpau target for nouveau 2011-10-21 23:39:01 +02:00
Makefile mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.