mesa/src/compiler
Emma Anholt 9617184bc2 glsl: Retire the non-NIR GLSL linking paths.
Now that we have only GLSL->NIR as a path in the frontend, we can rely on
the NIR linking support.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>
2022-05-05 22:25:03 +00:00
..
clc clc: Declare LLVMContexts on the stack 2022-04-14 21:19:56 +00:00
glsl glsl: Retire the non-NIR GLSL linking paths. 2022-05-05 22:25:03 +00:00
isaspec util: Remove util_cpu_detect 2022-04-20 18:44:35 +00:00
nir nir/lower_mediump: Add a new pass to fold 16bit image load/store. 2022-05-04 09:58:03 +00:00
spirv vtn: clamp SpvOpImageQuerySize dest to 32 bit 2022-04-29 00:01:20 +00:00
builtin_type_macros.h glsl: add vec5 glsl types 2022-01-18 16:10:35 +08:00
glsl_types.cpp util: Remove util_cpu_detect 2022-04-20 18:44:35 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
nir_types.cpp nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
nir_types.h nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
shader_enums.c compiler: Extract num_mesh_vertices_per_primitive function. 2022-02-14 11:13:42 +01:00
shader_enums.h nir: Introduce workgroup_index and ability to lower workgroup_id to it. 2022-03-08 17:36:31 +00:00
shader_info.h spirv: Implement the function portion of the Linkage capability 2022-03-23 10:24:31 +00:00