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glsl
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mesa: Extension boilerplate for NV_shader_atomic_float
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2018-08-22 20:31:32 -07:00 |
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nir
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nir: Give end_block its own index
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2018-08-22 14:41:26 -07:00 |
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spirv
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spirv: Make VertexIndex and VertexId both non-zero-based
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2018-08-13 16:23:36 +02:00 |
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.gitignore
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nir/spirv: Remove a duplicate spirv2nir from .gitignore
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2016-10-04 07:43:15 -07:00 |
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Android.glsl.gen.mk
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Android: clean-up trailing '\' in make variables
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2017-03-22 17:52:06 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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Android: fix a missing nir_intrinsics.h error
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2018-07-21 08:50:23 +02:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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blob.c
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compiler/blob: Add blob_skip_bytes
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2018-07-09 23:02:33 -07:00 |
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blob.h
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compiler/blob: Add blob_skip_bytes
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2018-07-09 23:02:33 -07:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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glsl: use util_snprintf()
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2018-08-02 10:06:44 +03:00 |
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glsl_types.h
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nir: add 16bit type information to glsl types
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2018-07-23 23:16:25 +02:00 |
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Makefile.am
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autotools: Include new meson files
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2018-04-20 20:26:56 -07:00 |
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Makefile.glsl.am
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glsl: fold glcpp-test-cr-lf.sh into glcpp-test.sh
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2018-06-21 12:09:39 +01:00 |
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Makefile.nir.am
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nir: Fix a typo in src/compiler/Makefile.nir.am
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2018-04-09 08:32:45 -06:00 |
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Makefile.sources
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nir/linker: Add the start of a pure-NIR linker for XFB
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2018-07-31 13:33:37 +02:00 |
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Makefile.spirv.am
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spirv: autotools: add vtn_gather_types_c.py in distribution tarball
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2018-04-10 10:37:46 +02:00 |
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meson.build
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meson: Build with Python 3
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2018-08-10 15:15:09 -07:00 |
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nir_types.cpp
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nir/types: Add a wrapper to access gl_type
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2018-07-31 13:33:37 +02:00 |
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nir_types.h
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nir/types: Add a wrapper to access gl_type
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2018-07-31 13:33:37 +02:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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mesa: Remove prog_hash_table.c
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2016-09-12 10:48:35 +10:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: add SYSTEM_VALUE_VARYING_COORD
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2018-08-14 17:59:02 -04:00 |
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shader_enums.h
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compiler: add SYSTEM_VALUE_VARYING_COORD
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2018-08-14 17:59:02 -04:00 |
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shader_info.h
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compiler/spirv: add XFB and GeometryStreams capability check support
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2018-07-31 13:33:28 +02:00 |