mesa/src/mapi/glapi/gen/EXT_direct_state_access.xml
Marek Olšák 951c6acb07 glthread: don't execute any custom VAO and BindBuffer code in the Core profile
It's not needed, because user pointers can never occur there.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
2020-03-20 00:00:22 +00:00

1359 lines
48 KiB
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_EXT_direct_state_access" number="353">
<!--
This extension is unusual in that it is ALL interactions
with specific GL versions and other extensions.
-->
<enum name="PROGRAM_MATRIX_EXT" value="0x8E2D"/>
<enum name="TRANSPOSE_PROGRAM_MATRIX_EXT" value="0x8E2E"/>
<enum name="PROGRAM_MATRIX_STACK_DEPTH_EXT" value="0x8E2F"/>
<!-- GL1.0 extras -->
<function name="MatrixLoadfEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLfloat *" count="16"/>
</function>
<function name="MatrixLoaddEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" count="16"/>
</function>
<function name="MatrixMultfEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLfloat *" count="16"/>
</function>
<function name="MatrixMultdEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" count="16"/>
</function>
<function name="MatrixLoadIdentityEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
</function>
<function name="MatrixRotatefEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="angle" type="GLfloat" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
<function name="MatrixRotatedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="angle" type="GLdouble" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
</function>
<function name="MatrixScalefEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
<function name="MatrixScaledEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
</function>
<function name="MatrixTranslatefEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
<function name="MatrixTranslatedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
</function>
<function name="MatrixOrthoEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="l" type="GLdouble" />
<param name="r" type="GLdouble" />
<param name="b" type="GLdouble" />
<param name="t" type="GLdouble" />
<param name="n" type="GLdouble" />
<param name="f" type="GLdouble" />
</function>
<function name="MatrixFrustumEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="l" type="GLdouble" />
<param name="r" type="GLdouble" />
<param name="b" type="GLdouble" />
<param name="t" type="GLdouble" />
<param name="n" type="GLdouble" />
<param name="f" type="GLdouble" />
</function>
<function name="MatrixPushEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
</function>
<function name="MatrixPopEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
</function>
<!-- OpenGL 1.1 -->
<function name="ClientAttribDefaultEXT">
<param name="mask" type="GLbitfield" />
</function>
<function name="PushClientAttribDefaultEXT">
<param name="mask" type="GLbitfield" />
</function>
<function name="GetTextureParameterivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="GetTextureParameterfvEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="float *" />
</function>
<function name="GetTextureLevelParameterivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="GetTextureLevelParameterfvEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="float *" />
</function>
<function name="TextureParameteriEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="int" />
</function>
<function name="TextureParameterivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLint *" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="TextureParameterfEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="float" />
</function>
<function name="TextureParameterfvEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const float *" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="TextureImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureImage3DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureSubImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureSubImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureSubImage3DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="CopyTextureImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="border" type="int" />
</function>
<function name="CopyTextureImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="int" />
</function>
<function name="CopyTextureSubImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
</function>
<function name="CopyTextureSubImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="CopyTextureSubImage3DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="GetTextureImageEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="GLvoid *" />
</function>
<!-- OpenGL 1.2.1 -->
<function name="BindMultiTextureEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="texture" type="GLuint" />
</function>
<function name="EnableClientStateIndexedEXT" alias="EnableClientStateiEXT">
<param name="array" type="GLenum" />
<param name="index" type="GLuint" />
</function>
<function name="DisableClientStateIndexedEXT" alias="DisableClientStateiEXT">
<param name="array" type="GLenum" />
<param name="index" type="GLuint" />
</function>
<function name="GetFloatIndexedvEXT" alias="GetFloati_v">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLfloat*" />
</function>
<function name="GetDoubleIndexedvEXT" alias="GetDoublei_v">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLdouble*" />
</function>
<function name="GetPointerIndexedvEXT">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLvoid**" />
</function>
<function name="MultiTexEnviEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint" />
</function>
<function name="MultiTexEnvivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLint *" count="_mesa_texenv_enum_to_count(pname)"/>
</function>
<function name="MultiTexEnvfEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat" />
</function>
<function name="MultiTexEnvfvEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLfloat *" count="_mesa_texenv_enum_to_count(pname)"/>
</function>
<function name="GetMultiTexEnvivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
<function name="GetMultiTexEnvfvEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat *" />
</function>
<function name="MultiTexParameteriEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint" />
</function>
<function name="MultiTexParameterivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="MultiTexParameterfEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat" />
</function>
<function name="MultiTexParameterfvEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLfloat*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="GetMultiTexParameterivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint*" />
</function>
<function name="GetMultiTexParameterfvEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat*" />
</function>
<function name="GetMultiTexImageEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="GLvoid*" />
</function>
<function name="GetMultiTexLevelParameterivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint*" />
</function>
<function name="GetMultiTexLevelParameterfvEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat*" />
</function>
<function name="MultiTexImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalformat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="MultiTexImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalformat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="MultiTexImage3DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalformat" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="border" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="MultiTexSubImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="MultiTexSubImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="MultiTexSubImage3DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid*" />
</function>
<function name="CopyMultiTexImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalformat" type="GLenum" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="border" type="GLint" />
</function>
<function name="CopyMultiTexImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalformat" type="GLenum" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="GLint" />
</function>
<function name="CopyMultiTexSubImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
</function>
<function name="CopyMultiTexSubImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="CopyMultiTexSubImage3DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="MultiTexGendEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLdouble" />
</function>
<function name="MultiTexGendvEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLdouble*" count="_mesa_texgen_enum_to_count(pname)"/>
</function>
<function name="MultiTexGenfEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat" />
</function>
<function name="MultiTexGenfvEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLfloat *" count="_mesa_texgen_enum_to_count(pname)"/>
</function>
<function name="MultiTexGeniEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint" />
</function>
<function name="MultiTexGenivEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLint *" count="_mesa_texgen_enum_to_count(pname)"/>
</function>
<function name="GetMultiTexGendvEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLdouble *" />
</function>
<function name="GetMultiTexGenfvEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat *" />
</function>
<function name="GetMultiTexGenivEXT">
<param name="texunit" type="GLenum" />
<param name="coord" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
<function name="MultiTexCoordPointerEXT" marshal="async"
marshal_call_after="if (COMPAT) _mesa_glthread_AttribPointer(ctx);">
<param name="texunit" type="GLenum" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="pointer" type="const GLvoid *" />
</function>
<!-- OpenGL 1.3 -->
<function name="MatrixLoadTransposefEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLfloat *" count="16"/>
</function>
<function name="MatrixLoadTransposedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" count="16"/>
</function>
<function name="MatrixMultTransposefEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLfloat *" count="16"/>
</function>
<function name="MatrixMultTransposedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" count="16"/>
</function>
<function name="CompressedTextureImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureImage3DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage1DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage3DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="GetCompressedTextureImageEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="img" type="GLvoid *" />
</function>
<function name="CompressedMultiTexImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedMultiTexImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedMultiTexImage3DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="internalFormat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="border" type="GLsizei" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedMultiTexSubImage1DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedMultiTexSubImage2DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedMultiTexSubImage3DEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="GetCompressedMultiTexImageEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="img" type="GLvoid *" />
</function>
<!-- OpenGL 1.5 -->
<function name="NamedBufferDataEXT" marshal="custom">
<param name="buffer" type="GLuint" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
<param name="usage" type="GLenum" />
</function>
<function name="NamedBufferSubDataEXT" marshal="custom">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="const GLvoid *" />
</function>
<function name="MapNamedBufferEXT">
<return type="GLvoid *" />
<param name="buffer" type="GLuint" />
<param name="access" type="GLenum" />
</function>
<function name="UnmapNamedBufferEXT">
<return type="GLboolean" />
<param name="buffer" type="GLuint" />
</function>
<function name="GetNamedBufferSubDataEXT">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="size" type="GLsizeiptr" />
<param name="data" type="GLvoid *" />
</function>
<function name="GetNamedBufferPointervEXT">
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLvoid **" />
</function>
<function name="GetNamedBufferParameterivEXT">
<param name="buffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="FlushMappedNamedBufferRangeEXT">
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="length" type="GLsizeiptr" />
</function>
<!-- OpenGL 2.0 -->
<!--
ProgramUniform* functions are already declared in EXT_separate_shader_objects.xml
-->
<!-- OpenGL 3.0 -->
<function name="MapNamedBufferRangeEXT">
<return type="GLvoid *" />
<param name="buffer" type="GLuint" />
<param name="offset" type="GLintptr" />
<param name="length" type="GLsizeiptr" />
<param name="access" type="GLbitfield" />
</function>
<function name="FramebufferDrawBufferEXT">
<param name="framebuffer" type="GLuint" />
<param name="mode" type="GLenum" />
</function>
<function name="FramebufferDrawBuffersEXT">
<param name="framebuffer" type="GLuint" />
<param name="n" type="GLsizei" />
<param name="bufs" type="const GLenum *" count="n"/>
</function>
<function name="FramebufferReadBufferEXT">
<param name="framebuffer" type="GLuint" />
<param name="mode" type="GLenum" />
</function>
<function name="GetFramebufferParameterivEXT">
<param name="framebuffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint *" />
</function>
<function name="CheckNamedFramebufferStatusEXT">
<return type="GLenum" />
<param name="framebuffer" type="GLuint" />
<param name="target" type="GLenum" />
</function>
<function name="NamedFramebufferTexture1DEXT">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="textarget" type="GLenum" />
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
</function>
<function name="NamedFramebufferTexture2DEXT">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="textarget" type="GLenum" />
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
</function>
<function name="NamedFramebufferTexture3DEXT">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="textarget" type="GLenum" />
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="zoffset" type="GLint" />
</function>
<function name="NamedFramebufferRenderbufferEXT">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="renderbuffertarget" type="GLenum" />
<param name="renderbuffer" type="GLuint" />
</function>
<function name="GetNamedFramebufferAttachmentParameterivEXT">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="EnableClientStateiEXT">
<param name="array" type="GLenum" />
<param name="index" type="GLuint" />
</function>
<function name="DisableClientStateiEXT">
<param name="array" type="GLenum" />
<param name="index" type="GLuint" />
</function>
<function name="GetPointeri_vEXT" alias="GetPointerIndexedvEXT">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLvoid**" />
</function>
<function name="NamedRenderbufferStorageEXT">
<param name="renderbuffer" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="GetNamedRenderbufferParameterivEXT">
<param name="renderbuffer" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="GetFloati_vEXT" alias="GetFloati_v">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLfloat*" />
</function>
<function name="GetDoublei_vEXT" alias="GetDoublei_v">
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLdouble*" />
</function>
<function name="GenerateTextureMipmapEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
</function>
<function name="GenerateMultiTexMipmapEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
</function>
<function name="NamedRenderbufferStorageMultisampleEXT">
<param name="renderbuffer" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="NamedCopyBufferSubDataEXT">
<param name="readBuffer" type="GLuint" />
<param name="writeBuffer" type="GLuint" />
<param name="readOffset" type="GLintptr" />
<param name="writeOffset" type="GLintptr" />
<param name="size" type="GLsizeiptr" />
</function>
<function name="VertexArrayVertexOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayColorOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayEdgeFlagOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayIndexOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayNormalOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayTexCoordOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayMultiTexCoordOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="texunit" type="GLenum" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayFogCoordOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArraySecondaryColorOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayVertexAttribOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="index" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="normalized" type="GLboolean" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="VertexArrayVertexAttribIOffsetEXT">
<param name="vaobj" type="GLuint" />
<param name="buffer" type="GLuint" />
<param name="index" type="GLuint" />
<param name="size" type="GLint" />
<param name="type" type="GLenum" />
<param name="stride" type="GLsizei" />
<param name="offset" type="GLintptr" />
</function>
<function name="EnableVertexArrayEXT">
<param name="vaobj" type="GLuint" />
<param name="array" type="GLenum" />
</function>
<function name="DisableVertexArrayEXT">
<param name="vaobj" type="GLuint" />
<param name="array" type="GLenum" />
</function>
<function name="EnableVertexArrayAttribEXT">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
<function name="DisableVertexArrayAttribEXT">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
<function name="GetVertexArrayIntegervEXT">
<param name="vaobj" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint*" />
</function>
<function name="GetVertexArrayPointervEXT">
<param name="vaobj" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLvoid**" />
</function>
<function name="GetVertexArrayIntegeri_vEXT">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint*" />
</function>
<function name="GetVertexArrayPointeri_vEXT">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLvoid**" />
</function>
<!-- ARB_vertex_program -->
<function name="NamedProgramStringEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="format" type="GLenum" />
<param name="len" type="GLsizei" />
<param name="string" type="const GLvoid*" count="len"/>
</function>
<function name="GetNamedProgramStringEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="string" type="GLvoid*" />
</function>
<function name="NamedProgramLocalParameter4fEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
<param name="w" type="GLfloat" />
</function>
<function name="NamedProgramLocalParameter4fvEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="const GLfloat*" count="4"/>
</function>
<function name="GetNamedProgramLocalParameterfvEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLfloat*" />
</function>
<function name="NamedProgramLocalParameter4dEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
<param name="w" type="GLdouble" />
</function>
<function name="NamedProgramLocalParameter4dvEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="const GLdouble*" count="4"/>
</function>
<function name="GetNamedProgramLocalParameterdvEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="params" type="GLdouble*" />
</function>
<function name="GetNamedProgramivEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint*" />
</function>
<!-- EXT_texture_buffer_object -->
<function name="TextureBufferEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="internalformat" type="GLenum" />
<param name="buffer" type="GLuint" />
</function>
<function name="MultiTexBufferEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="internalformat" type="GLenum" />
<param name="buffer" type="GLuint" />
</function>
<!-- EXT_texture_integer -->
<function name="TextureParameterIivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="TextureParameterIuivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLuint*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="GetTextureParameterIivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint*" />
</function>
<function name="GetTextureParameterIuivEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint*" />
</function>
<function name="MultiTexParameterIivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="MultiTexParameterIuivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLuint*" count="_mesa_tex_param_enum_to_count(pname)"/>
</function>
<function name="GetMultiTexParameterIivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint*" />
</function>
<function name="GetMultiTexParameterIuivEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint*" />
</function>
<!-- EXT_gpu_shader4 -->
<!--
ProgramUniform*EXT functions are added in EXT_separate_shader_objects.xml
-->
<!-- EXT_gpu_program_parameters -->
<function name="NamedProgramLocalParameters4fvEXT">
<param name="program" type="GLuint" />
<param name="target" type="GLenum" />
<param name="index" type="GLuint" />
<param name="count" type="GLsizei" />
<param name="params" type="const GLfloat*" count="4"/>
</function>
</category>
</OpenGLAPI>