Find a file
Zack Rusin 94e19777c9 i915tex: remove. it's deprecated and causes merge problems
we did some small changes in the beginning of the gallium3d
lifecycle in i915tex which is not in master anymore and just
causes problems when doing merges. getting rid of the headache
by just nuking it here
2007-12-12 05:48:10 -05:00
bin Use -pthread instead of -lpthread on FreeBSD. 2007-06-22 11:19:42 -07:00
configs Port to libspe2 2007-12-11 12:43:50 -08:00
docs Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
doxygen Mention 965 driver on main page. 2007-12-11 18:19:23 +00:00
include Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
progs Redo the fragment program examples to match vp's 2007-12-11 09:49:34 -05:00
src i915tex: remove. it's deprecated and causes merge problems 2007-12-12 05:48:10 -05:00
vms Committing in . 2003-06-17 07:20:22 +00:00
windows remove t_save_api.c and some other obsolete files, may be more 2007-06-28 07:18:43 -06:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitignore mesa: Added Vim swap files to .gitignore. 2007-05-09 03:14:08 +00:00
descrip.mms Correcting directory name in OpenVMS-Makefile 2006-09-22 11:09:07 +00:00
Makefile Initial Cell driver infrastructure. 2007-12-02 15:23:51 -07:00
Makefile.DJ DMesa now uses OSMesa as a back-end. 2006-03-31 20:53:12 +00:00
Makefile.mgw Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
mms.config Rename 'mms-config.' to 'mms.config'. 2007-10-29 19:50:10 +00:00

                        WindML Driver for Mesa 4.0


Requirements
------------

Tornado 2 + WindML, Cumulative Patchs are recommended. 
  
I suppose you have a valid WindML installation. Double buffer hardware
gives better performance than double buffer software so if you can
compile your WindML driver with this option, just do it. I/O
redirection is adviced in target server.


Tested on
---------

During the development, my main target was a CoolMonster:
- Video card: CT69000
- CPU: PENTIUM 266MHz

and my host a Windows NT + Tornado 2.


Installation
------------

1. Mesa sources must be in root directory (C:\)

2. Add the following line to your torVars.bat:
set MESA_BASE=C:\Mesa

OR copy the new torVars.bat in your bin path:
c:/Mesa/src/ugl/tornado/torVars.sample -> 
/mnt/nt/Tornado/host/x86-win32/bin/torVars (for example)

3. In a command prompt:
$ torVars
$ cd c:\Mesa
$ make -f Makefile.ugl CPU=PENTIUM

Take a long while...

5. Include all the files from ugldemos folder to build some downloadable
   application modules

4. Download UGL/Mesa object files on target

For example via the WindShell:
ld < c:\Tornado\target\lib\objMesaGL.o
ld < c:\Tornado\target\lib\objMesaUGL.o
ld < c:\Tornado\target\lib\objMesaGLU.o
ld < c:\Tornado\target\lib\objGLUTshapes.o
ld < c:\Tornado\target\lib\objMesaOS.o

You can put the previous lines in a file and use:
< filename

6. Download the application modules.

7. In WindShell, run:
-> uglalldemos

During the show some messages will appear, it provides some useful
information on key management.


Coding
------

Sample Usage:

In addition to the usual ugl calls to initialize UGL, (may be find an
input driver), you must do the following to use the UGL/Mesa interface:

1. Call uglMesaCreateContext() to create a UGL/Mesa rendering context,
   given the display format.

2. Call uglMesaMakeCurrent() to bind the UGL/Mesa buffers to an
   UGL/Mesa Context and to make the context the current one.

3. Make gl* calls to render your graphics.

4. Use uglMesaSwapBuffers() when double buffering to swap front/back buffers.

5. Before the UGL is destroyed, call MesaDestroyContext().

6. Before exiting, call if required uglEventQDestroy and then
   uglDeinitialize();

Limitations
-----------

I found the following limitations in my driver :
 - Color Indexed management is only in 8 bits
 - It's possible to mix UGL/OpenGL application with a software
   double buffer

Modifications
------------

New files in Mesa:
- Makefile.ugl
- rules.windmlmesa
- docs/README.UGL
- include/GL/uglmesa.h
- si-glu/Makefile.ugl
- src/Makefile.ugl
- src/ugl/torGLUTShapesInit.c
- src/ugl/torMesaUGLInit.c
- src/ugl/ugl_api.c
- src/ugl/ugl_dd.c
- src/ugl/ugl_glutshapes.c
- src/ugl/ugl_line.c
- src/ugl/ugl_span.c
- src/ugl/ugl_tri.c
- src/ugl/uglmesaP.h
- ugldemos/*

Modified files in Tornado 2.0:
- c:\Tornado\host\x86-win32\bin\torVars.bat
rem Command line build environments
set WIND_HOST_TYPE=x86-win32
set WIND_BASE=C:\Tornado
set MESA_BASE=C:\Mesa
set PATH=%WIND_BASE%\host\%WIND_HOST_TYPE%\bin;%PATH%
- c:\Tornado\target\config\comps\VxWorks\01uglmesa.cdf
- c:\Tornado\target\h\GL\*

Todo
----
- GCC 2.96, ASM compilation

Thanks to:
----------

Precision Insight team for their great job around Mesa, XFree, and DRI.
Wind River Systems to take me as an intern.


Stephane Raimbault
<stephane.raimbault@windriver.com>
<stephane.raimbault@deesse.univ-lemans.fr>

July 24, 2001