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Fix compilation where the DWORD type is used with a format, after
-Werror-format added by c9c1e261.
Some Win32 API types are different fundamental types in the 32-bit and
64-bit versions. This problem is then further compounded by the fact
that whilst both 32-bit Cygwin and 32-bit MinGW use the ILP32 data
model, 64-bit MinGW uses the LLP64 data model, but 64-bit Cygwin uses
the LP64 data model. This makes it near impossible to write printf
format specifiers which are correct for all those targets.
In the Win32 API, DWORD is an unsigned, 32-bit type. So, it is defined
in terms of an unsigned long, except in the LP64 data model used by
64-bit Cygwin, where it is an unsigned int.
It should always be safe to cast it to unsigned int and use %u or %x.
Reviewed-by: Eric Anholt <eric@anholt.net>
192 lines
4.5 KiB
C
192 lines
4.5 KiB
C
/*
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* Copyright © 2014 Jon Turney
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "windowsgl.h"
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#include "windowsgl_internal.h"
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#include "windowsdriconst.h"
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#include "wgl.h"
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#include <stdio.h>
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/*
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* Window drawable
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*/
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static
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HDC window_getdc(windowsDrawable *d)
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{
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return GetDC(d->hWnd);
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}
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static
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void window_releasedc(windowsDrawable *d, HDC dc)
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{
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ReleaseDC(d->hWnd, dc);
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}
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static struct windowsdrawable_callbacks window_callbacks = {
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.type = WindowsDRIDrawableWindow,
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.getdc = window_getdc,
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.releasedc = window_releasedc
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};
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/*
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* Pixmap drawable
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*/
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static
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HDC pixmap_getdc(windowsDrawable *d)
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{
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return d->dibDC;
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}
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static
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void pixmap_releasedc(windowsDrawable *d, HDC dc)
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{
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GdiFlush();
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}
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static struct windowsdrawable_callbacks pixmap_callbacks = {
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.type = WindowsDRIDrawablePixmap,
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.getdc = pixmap_getdc,
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.releasedc = pixmap_releasedc
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};
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/*
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* Pbuffer drawable
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*/
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static
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HDC pbuffer_getdc(windowsDrawable *d)
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{
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return wglGetPbufferDCARB(d->hPbuffer);
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}
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static
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void pbuffer_releasedc(windowsDrawable *d, HDC dc)
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{
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wglReleasePbufferDCARB(d->hPbuffer, dc);
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}
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static struct windowsdrawable_callbacks pbuffer_callbacks = {
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.type = WindowsDRIDrawablePbuffer,
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.getdc = pbuffer_getdc,
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.releasedc = pbuffer_releasedc
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};
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/*
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*
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*/
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windowsDrawable *
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windows_create_drawable(int type, void *handle)
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{
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windowsDrawable *d;
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d = calloc(1, sizeof *d);
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if (d == NULL)
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return NULL;
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switch (type)
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{
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case WindowsDRIDrawableWindow:
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d->hWnd = handle;
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d->callbacks = &window_callbacks;
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break;
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case WindowsDRIDrawablePixmap:
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{
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BITMAPINFOHEADER *pBmpHeader;
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void *pBits;
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char name[MAX_PATH];
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d->callbacks = &pixmap_callbacks;
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// Access file mapping object by a name
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snprintf(name, sizeof(name), "Local\\CYGWINX_WINDOWSDRI_%08x", (unsigned int)(uintptr_t)handle);
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d->hSection = OpenFileMapping(FILE_MAP_ALL_ACCESS, FALSE, name);
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if (!d->hSection)
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printf("OpenFileMapping failed %x\n", (int)GetLastError());
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// Create a screen-compatible DC
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d->dibDC = CreateCompatibleDC(NULL);
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// Map the shared memory section to access the BITMAPINFOHEADER
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pBmpHeader = (BITMAPINFOHEADER *)MapViewOfFile(d->hSection, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(BITMAPINFOHEADER));
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if (!pBmpHeader)
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printf("MapViewOfFile failed %x\n", (int)GetLastError());
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// Create a DIB using the file mapping
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d->hDIB = CreateDIBSection(d->dibDC, (BITMAPINFO *) pBmpHeader,
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DIB_RGB_COLORS, &pBits, d->hSection,
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sizeof(BITMAPINFOHEADER));
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// Done with the BITMAPINFOHEADER
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UnmapViewOfFile(pBmpHeader);
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// Select the DIB into the DC
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d->hOldDIB = SelectObject(d->dibDC, d->hDIB);
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}
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break;
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case WindowsDRIDrawablePbuffer:
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d->hPbuffer = handle;
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d->callbacks = &pbuffer_callbacks;
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break;
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}
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return d;
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}
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void
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windows_destroy_drawable(windowsDrawable *drawable)
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{
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switch (drawable->callbacks->type)
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{
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case WindowsDRIDrawableWindow:
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break;
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case WindowsDRIDrawablePixmap:
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{
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// Select the default DIB into the DC
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SelectObject(drawable->dibDC, drawable->hOldDIB);
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// delete the screen-compatible DC
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DeleteDC(drawable->dibDC);
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// Delete the DIB
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DeleteObject(drawable->hDIB);
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// Close the file mapping object
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CloseHandle(drawable->hSection);
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}
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break;
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case WindowsDRIDrawablePbuffer:
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break;
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}
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free(drawable);
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}
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