mesa/src/compiler
Kenneth Graunke 2b14618daa glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers
iris shader-db stats on Alchemist:

    total instructions in shared programs: 23150249 -> 23142733 (-0.03%)
    instructions in affected programs: 157322 -> 149806 (-4.78%)
    helped: 105
    HURT: 2
    helped stats (abs) min: 2 max: 821 x̄: 71.61 x̃: 15
    helped stats (rel) min: 0.13% max: 27.56% x̄: 6.21% x̃: 2.35%
    HURT stats (abs)   min: 1 max: 2 x̄: 1.50 x̃: 1
    HURT stats (rel)   min: 0.18% max: 0.23% x̄: 0.20% x̃: 0.20%
    95% mean confidence interval for instructions value: -101.99 -38.50
    95% mean confidence interval for instructions %-change: -7.59% -4.58%
    Instructions are helped.

    total sends in shared programs: 1036916 -> 1035366 (-0.15%)
    sends in affected programs: 15274 -> 13724 (-10.15%)
    helped: 108 / HURT: 0
    helped stats (abs) min: 1 max: 162 x̄: 14.35 x̃: 3
    helped stats (rel) min: 0.88% max: 33.83% x̄: 9.81% x̃: 5.05%
    95% mean confidence interval for sends value: -20.79 -7.92
    95% mean confidence interval for sends %-change: -11.66% -7.95%

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24842>
2023-09-09 04:41:24 +00:00
..
clc rusticl: add cl_khr_expect_assume 2023-08-22 17:28:05 +00:00
glsl glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers 2023-09-09 04:41:24 +00:00
isaspec isaspec: Make possible to obtain gpu_id in <expr> blocks 2023-09-05 16:19:29 +00:00
nir nir: Reduce the scope of shared memory barriers 2023-09-09 04:41:24 +00:00
spirv treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler/glsl: Move glsl_print_type from glsl_types.* to ir_print_visitor.cpp 2023-08-24 02:54:09 +00:00
glsl_types.h compiler/glsl: Move glsl_print_type from glsl_types.* to ir_print_visitor.cpp 2023-08-24 02:54:09 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/gl: Move glsl_type::sampler_target() into a helper in its one caller 2023-08-08 01:50:05 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_info.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00