mesa/src/microsoft
Jesse Natalie b16f9f8ba4 dzn: Only support high/normal queue priorities
D3D uses an int which seems like it'd support value between 0 and 100,
but in reality it only accepts values of exactly 0, or 100. The space
is left in case future values were to be added, so that comparisons
would work (e.g. MEDIUM_HIGH < HIGH).

Treat higher than 0.5 to be HIGH, and anything less to be NORMAL.

Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17406>
2022-07-08 03:09:11 +00:00
..
ci ci/dzn: Add pipeline cache tests to the include list 2022-06-28 13:02:23 +00:00
clc microsoft/clc: Add a unit test for unused image kernel args 2022-06-27 16:54:27 +00:00
compiler microsoft/compiler: Fix emit_ubo_var() 2022-06-24 17:56:56 +00:00
spirv_to_dxil microsoft: Use nir_test_mask instead of i2b(iand) 2022-06-30 18:00:32 +00:00
vulkan dzn: Only support high/normal queue priorities 2022-07-08 03:09:11 +00:00
meson.build d3d12: Move the D3D12ResourceState code to the gallium driver 2022-04-20 23:45:28 -07:00