mesa/src/vulkan
Eric Engestrom 4c3b293242 vulkan: use VkBase{In,Out}Structure instead of a custom struct
VkBaseInStructure and VkBaseOutStructure are part of vulkan_core.h
(which is part of vulkan.h)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-02-28 16:25:59 +00:00
..
overlay-layer vulkan/overlay: add support for fps output in file 2019-02-28 12:40:57 +00:00
registry vulkan: Update the XML and headers to 1.1.101 2019-02-20 09:57:58 +00:00
util vulkan: use VkBase{In,Out}Structure instead of a custom struct 2019-02-28 16:25:59 +00:00
wsi drm-uapi: use local files, not system libdrm 2019-02-14 11:20:00 +00:00
Android.mk vulkan: Drop vk_android_native_buffer.xml 2018-04-10 19:29:49 -07:00
Makefile.am vulkan/overlay: rework option parsing 2019-02-28 12:40:57 +00:00
Makefile.sources vulkan: Add KHR_display extension using DRM [v10] 2018-06-19 14:17:46 -07:00
meson.build vulkan: add an overlay layer 2019-02-21 18:06:05 +00:00